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我做的红警2尤里复仇Mod

2017-09-02 27页 doc 66KB 237阅读

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我做的红警2尤里复仇Mod我做的红警2尤里复仇Mod 我做的红警2尤里复仇Mod [General]尤里复仇-共和国之辉(原版科技树增强版) UIName=Name:General Name=Red Alert 2 Yuri's Revenge -- Official Rules of Engagement VeteranRatio=3.0 VeteranCombat=1.1 VeteranSpeed=1.2 VeteranSight=0.0 VeteranArmor=1.5 VeteranROF=0.6 VeteranCap=2 InitialV...
我做的红警2尤里复仇Mod
我做的红警2尤里复仇Mod 我做的红警2尤里复仇Mod [General]尤里复仇-共和国之辉(原版科技树增强版) UIName=Name:General Name=Red Alert 2 Yuri's Revenge -- Official Rules of Engagement VeteranRatio=3.0 VeteranCombat=1.1 VeteranSpeed=1.2 VeteranSight=0.0 VeteranArmor=1.5 VeteranROF=0.6 VeteranCap=2 InitialVeteran=no RefundPercent=50% ReloadRate=.3 RepairPercent=15% RepairRate=.016 RepairStep=8 URepairRate=.016 IRepairRate=.001 IRepairStep=20 TiberiumHeal=.010 SelfHealInfantryFrames=50 SelfHealInfantryAmount=20 SelfHealUnitFrames=75 SelfHealUnitAmount=5 BuildSpeed=.7 BuildupTime=.06 GrowthRate=5 TiberiumGrows=yes TiberiumSpreads=yes SeparateAircraft=yes SurvivorRate=.4 AlliedSurvivorDivisor=500 SovietSurvivorDivisor=250 ThirdSurvivorDivisor=750 PlacementDelay=.05 WeedCapacity=56 CurleyShuffle=yes BaseBias=2 BaseDefenseDelay=.25 CloseEnough=2.25 DamageDelay=1 GameSpeedBias=1.6 Stray=2.0 RelaxedStray=3.0 CloakDelay=.02 SuspendDelay=2 SuspendPriority=1 FlightLevel=1500 ParachuteMaxFallRate=-3 NoParachuteMaxFallRate=-100 GuardModeStray=2.0 MissileSpeedVar=.25 MissileROTVar=.25 MissileSafetyAltitude=750 TeamDelays=2000,2500,3500 AIHateDelays=30,50,70 AIAlternateProductionCreditCutoff=1000 NodAIBuildsWalls=no AIBuildsWalls=no MultiplayerAICM=400,0,0 AIVirtualPurifiers=4,2,0 AISlaveMinerNumber=4,3,2 HarvestersPerRefinery=2,2,1 AIExtraRefineries=2,1,0 HealScanRadius=10 FillEarliestTeamProbability=100,100,100 MinimumAIDefensiveTeams=1,1,1 MaximumAIDefensiveTeams=2,2,2 TotalAITeamCap=30,30,30 UseMinDefenseRule=yes DissolveUnfilledTeamDelay=5000 LargeVisceroid=VISC_LRG SmallVisceroid=VISC_SML AIIonCannonConYardValue=100,100,100 AIIonCannonWarFactoryValue=100,100,100 AIIonCannonPowerValue=60,100,100 AIIonCannonTechCenterValue=100,100,100 AIIonCannonEngineerValue=1,1,1 AIIonCannonThiefValue=1,1,1 AIIonCannonHarvesterValue=1,1,1 AIIonCannonMCVValue=1,1,1 AIIonCannonAPCValue=1,1,1 AIIonCannonBaseDefenseValue=35,35,35 LightningDeferment=250 LightningDamage=250 LightningStormDuration=180 LightningWarhead=IonWH LightningHitDelay=10 LightningScatterDelay=5 LightningCellSpread=10 LightningSeparation=3 IonStorms=yes ForceShieldRadius=4 ForceShieldDuration=500 ForceShieldBlackoutDuration=1000 ForceShieldPlayFadeSoundTime=75 MutateExplosion=yes PrismType=ATESLA PrismSupportModifier=150% PrismSupportMax=8 PrismSupportDelay=45 PrismSupportDuration=15 PrismSupportHeight=420 V3RocketPauseFrames=0 V3RocketTiltFrames=60 V3RocketPitchInitial=0.21 V3RocketPitchFinal=0.5 V3RocketTurnRate=0.05 V3RocketRaiseRate=1 V3RocketAcceleration=0.4 V3RocketAltitude=768 V3RocketDamage=400 V3RocketEliteDamage=800 V3RocketBodyLength=256 V3RocketLazyCurve=yes V3RocketType=V3ROCKET DMislPauseFrames=20 DMislTiltFrames=60 DMislPitchInitial=0 DMislPitchFinal=0.5 DMislTurnRate=0.08 DMislRaiseRate=1 DMislAcceleration=0.8 DMislAltitude=2000 DMislDamage=300 DMislEliteDamage=600 DMislBodyLength=192 DMislLazyCurve=no DMislType=DMISL CMislPauseFrames=20 CMislTiltFrames=100 CMislPitchInitial=1 CMislPitchFinal=1.0 CMislTurnRate=0.10 CMislRaiseRate=1 CMislAcceleration=1.0 CMislAltitude=2000 CMislDamage=200 CMislEliteDamage=250 CMislBodyLength=128 CMislLazyCurve=no CMislType=CMISL ParadropRadius=1024 FogOfWar=no Visceroids=no Meteorites=no CrewEscape=50% CameraRange=9 FineDiffControl=no Pilot=E1 AlliedCrew=E1 SovietCrew=E2 ThirdCrew=INIT Technician=CTECH Engineer=ENGINEER PParatrooper=E1 ChronoDelay=60 ChronoReinfDelay=180 ChronoDistanceFactor=48 ChronoTrigger=yes ChronoMinimumDelay=16 ChronoRangeMinimum=0 AmerParaDropInf=E1 AmerParaDropNum=16 AllyParaDropInf=E1 AllyParaDropNum=12 SovParaDropInf=E2 SovParaDropNum=18 YuriParaDropInf=INIT YuriParaDropNum=12 AnimToInfantry=BRUTE SecretInfantry=SNIPE,TERROR,DESO,YURI SecretUnits=TNKD,TTNK,DTRUCK SecretBuildings=GTGCAN AlliedDisguise=E1 SovietDisguise=E2 ThirdDisguise=INIT SpyPowerBlackout=1000 SpyMoneyStealPercent=.5 AttackCursorOnDisguise=yes DefaultMirageDisguises=TREE01,TREE02,TREE03,TREE04 InfantryBlinkDisguiseTime=20 MaximumCheerRate=300 AISafeDistance=20 AIMinorSuperReadyPercent=.7 HarvesterTooFarDistance=5 ChronoHarvTooFarDistance=50 AlliedBaseDefenseCounts=25,20,6 SovietBaseDefenseCounts=25,22,6 ThirdBaseDefenseCounts=25,22,6 AIPickWallDefensePercent=50,25,10 AIRestrictReplaceTime=400 ThreatPerOccupant=10 ApproachTargetResetMultiplier=1.5 CampaignMoneyDeltaEasy=0 CampaignMoneyDeltaHard=0 GuardAreaTargetingDelay=36 NormalTargetingDelay=27 AINavalYardAdjacency=20 DisabledDisguiseDetectionPercent=15,5,2 AIAutoDeployFrameDelay=15,25,100 MaximumBuildingPlacementFailures=3 TiberiumShortScan=6 TiberiumLongScan=48 SlaveMinerShortScan=8 SlaveMinerSlaveScan=14 SlaveMinerLongScan=48 SlaveMinerScanCorrection=3 SlaveMinerKickFrameDelay=150 AISuperDefenseProbability=90,50,10 AISuperDefenseFrames=50 AISuperDefenseDistance=12 AICaptureNormal=75,5,5,15 AICaptureWounded=15,40,40,5 AICaptureLowPower=15,5,75,5 AICaptureLowMoney=15,75,5,5 AICaptureLowMoneyMark=2000 AICaptureWoundedMark=.25 PurifierBonus=.25 DropPodWeapon=Vulcan2 DropPodHeight=2000 DropPodSpeed=75 DropPodAngle=0.79 HoverHeight=120 HoverDampen=40% HoverBob=.04 HoverBoost=150% HoverAcceleration=.02 HoverBrake=.03 BalloonHoverHeight=1000 BalloonHoverDampen=20% BalloonHoverBob=1.2 BalloonHoverBoost=150% BalloonHoverAcceleration=.04 BalloonHoverBrake=.03 TunnelSpeed=1 MultipleFactory=0.8 MinLowPowerProductionSpeed=.5 MaxLowPowerProductionSpeed=.8 LowPowerPenaltyModifier=1 GDIGateOne=GADUMY GDIGateTwo=GADUMY WallTower=GADUMY Shipyard=GAYARD,NAYARD,YAYARD,CAYARD NodGateOne=GADUMY NodGateTwo=GADUMY NodRegularPower=NAPOWR NodAdvancedPower=NANRCT,CANRCT GDIPowerPlant=GAPOWR ThirdPowerPlant=YAPOWR RepairBay=GADEPT,NADEPT,CAOUTP,CADEPT BaseUnit=AMCV,SMCV,PCV,CMCV HarvesterUnit=HARV,CMIN,CHAR PadAircraft=ORCA,BEAG,J10,F15,F16,F18,SU47,SU30,TU160,F22,B 1,B2,F117,MIG35,A10,X35,J20,H9,H6,SU34,SU35,T50,SU50,SU39,B BIRD TreeStrength=200 WindDirection=1 TrackedUphill=1.0 TrackedDownhill=1.2 WheeledUphill=1.0 WheeledDownhill=1.2 LeptonsPerSightIncrease=2000 LeptonsPerFireIncrease=2000 AttackingAircraftSightRange=2 BlendedFog=yes CliffBackImpassability=2 IceCrackingWeight=50.0 IceBreakingWeight=50.0 ShipSinkingWeight=3.0 CloakingStages=9 TiberiumTransmogrify=40 TreeFlammability=0.0 CraterLevel=1 BridgeVoxelMax=3 WallBuildSpeedCoefficient=3.0 AllowShroudedSubteranneanMoves=true AircraftFogReveal=6 MaximumQueuedObjects=98 MaxWaypointPathLength=15 ChargeToDrainRatio=.333 DamageToFirestormDamageCoefficient=.1 VeinholeGrowthRate=300 VeinholeShrinkRate=100 MaxVeinholeGrowth=2000 VeinDamage=0 VeinholeTypeClass=VEINTREE AITriggerSuccessWeightDelta=20 AITriggerFailureWeightDelta=-50 AITriggerTrackRecordCoefficient=1 SpotlightSpeed=.015 SpotlightMovementRadius=2000 SpotlightLocationRadius=1000 SpotlightAcceleration=.0025 SpotlightAngle=.5 RadarEventSuppressionDistances=8, 8, 8, 8, 8, 6 RadarEventVisibilityDurations=200,200,200,200,200,200 RadarEventDurations=400,400,400,400,400,400 FlashFrameTime=7 RadarCombatFlashTime=49 RadarEventMinRadius=8 RadarEventSpeed=1.2 RadarEventRotationSpeed=.05 RadarEventColorSpeed=.1 RevealTriggerRadius=9 ExplosiveVoxelDebris=GASTANK,PIECE TireVoxelDebris=TIRE ScrapVoxelDebris=PIECE OKBuildingSmokeSystem=SmokeStackSys DamagedBuildingSmokeSystem=SmallSmokeSys DamagedUnitSmokeSystem=VSSmokeSys DebrisSmokeSystem=VSSmokeSys PrerequisitePower=GAPOWR,NAPOWR,NANRCT,YAPOWR,CAPOWR,CANRCT ,CAPOWER PrerequisiteFactory=GAWEAP,NAWEAP,YAWEAP,CAWEAP PrerequisiteBarracks=NAHAND,GAPILE,YABRCK,CAHAND PrerequisiteRadar=GAAIRC,NARADR,AMRADR,NAPSIS,CARADR PrerequisiteTech=GATECH,NATECH,YATECH,CATECH PrerequisiteProc=GAREFN,NAREFN,YAREFN,CAREFN PrerequisiteProcAlternate=SMIN HunterSeekerDetonateProximity=150 HunterSeekerDescendProximity=700 HunterSeekerAscentSpeed=40 HunterSeekerDescentSpeed=50 HunterSeekerEmergeSpeed=6 MyEffectivenessCoefficientDefault=200 TargetEffectivenessCoefficientDefault=-200 TargetSpecialThreatCoefficientDefault=200 TargetStrengthCoefficientDefault=-200 TargetDistanceCoefficientDefault=-10 DumbMyEffectivenessCoefficient=200 DumbTargetEffectivenessCoefficient=200 DumbTargetSpecialThreatCoefficient=200 DumbTargetStrengthCoefficient=200 DumbTargetDistanceCoefficient=-1 EnemyHouseThreatBonus=400 DamageFireTypes=FIRE01,FIRE02,FIRE03 OreTwinkle=TWNK1 BarrelExplode=EXPLOLRG BarrelDebris=GASTANK,PIECE BarrelParticle=SmallGreySSys NukeTakeOff=NUKETO Wake=WAKE1 DropPod=DROPPOD,DROPPOD2 DeadBodies=DEATH_A,DEATH_B,DEATH_C,DEATH_D,DEATH_E,DEATH_F MetallicDebris=DBRIS1LG,DBRIS2LG,DBRIS3LG,DBRIS4LG,DBRIS5LG,DBRIS6LG,DBRIS7LG,DBRIS8LG,DBRIS9LG,DBRS10LG,DBRIS1SM,DBRIS2SM,DBRIS3SM,DBRIS4SM,DBRIS5SM,DBRIS6SM,DBRIS7SM,DBRIS8SM,DBRIS9SM,DBRS10SM BridgeExplosions=TWLT026,TWLT036,TWLT050,TWLT070 IonBlast=RING1 IonBeam=IONBEAM WeatherConClouds=WCCLOUD1,WCCLOUD2,WCCLOUD3 WeatherConBolts=WCLBOLT1,WCLBOLT2,WCLBOLT3 WeatherConBoltExplosion=EXPLOLB DominatorWarhead=DominatorWH DominatorDamage=1000 DominatorCaptureRange=1 DominatorFirstAnim=PDFXCLD DominatorSecondAnim=PDFXLOC DominatorFireAtPercentage=20 ChronoPlacement=CHRONOAR ChronoBeam=CHRONOBM ChronoBlast=CHRONOFD ChronoBlastDest=CHRONOTG WarpIn=WARPIN WarpOut=WARPOUT WarpAway=WARPAWAY IronCurtainInvokeAnim=IRONBLST ForceShieldInvokeAnim=FORCSHLD WeaponNullifyAnim=IRONFX ChronoSparkle1=CHRONOSK InfantryExplode=S_BANG34 FlamingInfantry=FLAMEGUY InfantryHeadPop=YURIDIE InfantryNuked=NUKEDIE InfantryVirus=VIRUSD InfantryBrute=BRUTDIE InfantryMutate=GENDEATH Behind=BEHIND MoveFlash=RING Parachute=PARACH BombParachute=PARABOMB DropZoneAnim=BEACON EMPulseSparkles=EMP_FX01 [JumpjetControls] TurnRate=4 Speed=14 Climb=5 CruiseHeight=500 Acceleration=2 WobblesPerSecond=.15 WobbleDeviation=40 [SpecialWeapons] NukeWarhead=Nuke NukeDown=NukeDown NukeProjectile=NukeUp EMPulseWarhead=EMPuls EMPulseProjectile=PulsPr MutateWarhead=Mutate MutateExplosionWarhead=MutateExplosion [AudioVisual] DetailMinFrameRateNormal=15 DetailMinFrameRateMovie=20 DetailBufferZoneWidth=5 LineTrailColorOverride=0,0,0 ChronoBeamColor=128,200,255 MagnaBeamColor=255,200,255 OreTwinkleChance=30 CreateInfantrySound= CreateUnitSound= CreateAircraftSound= SpySatActivationSound= SpyUplinkOn SpySatDeactivationSound= SpyUplinkOff UpgradeVeteranSound=UpgradeVeteran UpgradeEliteSound=UpgradeElite BaseUnderAttackSound=BaseUnderAttackSiren BuildingGarrisonedSound=BuildingGarrisoned BuildingRepairedSound=BuildingRepaired CheerSound=Cheer PlaceBeaconSound=BeaconPlaced DirectRockingCoefficient=1.5 FallBackCoefficient=0.1 LaserTargetColor=4 IronCurtainColor=0 BerserkColor=4 ForceShieldColor=6 StartPlanningModeSound=PlanningModeStart EndPlanningModeSound=PlanningModeEnd AddPlanningModeCommandSound=PlanningModeAdd ExecutePlanSound= CratePromoteSound=CratePromoted CrateMoneySound=CrateMoney CrateRevealSound=CrateReveal CrateFireSound=CrateFirePower CrateArmourSound=CrateArmor CrateSpeedSound=CrateSpeed CrateUnitSound=CrateFreeUnit GUIMainButtonSound=MenuClick GUIBuildSound=MenuClick GUITabSound=MenuTab GUIOpenSound=MenuACBOpen GUICloseSound=MenuACBClose GUIMoveOutSound=MenuSlideOut GUIMoveInSound=MenuSlideIn GUIComboOpenSound=MenuACBOpen GUIComboCloseSound=MenuACBClose GUICheckboxSound=MenuClick ScoreAnimSound=ScoreEmblemSoundLoop SinkingSound=GenLargeWaterDie ImpactWaterSound=ExplosionWaterLarge ImpactLandSound= BombTickingSound=CrazyIvanBombTick ChronoInSound=ChronoMinerTeleport ChronoOutSound=ChronoMinerTeleport BombAttachSound=CrazyIvanAttack YuriMindControlSound=YuriMindControl PoseDir=2 DeployDir=2 WaypointAnimationSpeed=10 DigSound=NukeSiren GateUp=Dummy GateDown=Dummy ShroudGrow=no ScrollMultiplier=.07 ShakeScreen=400 CloakSound=NavalUnitEmerge SellSound=SellBuilding GameClosed=GameClosed IncomingMessage=MessageText MessageCharTyped=TextBleep SystemError=GenericBeep OptionsChanged=OptionsChanged GameForming=NewGame PlayerJoined=PlayerJoined Construction=Dummy CreditTicks=CreditUp,CreditDown BuildingDieSound=BuildingGenericDie BuildingSlam=PlaceBuilding RadarOn=RadarOn RadarOff=RadarOff MovieOn=MovieOn MovieOff=MovieOff ScoldSound=MenuScold TeslaCharge=TeslaCoilPowerUp TeslaZap= BuildingDamageSound=BuildingDamaged ChuteSound=ParachuteDrop GenericClick=MenuClick GenericBeep=GenericBeep BuildingDrop=PlaceBuilding StopSound=CommandBar GuardSound=CommandBar ScatterSound=CommandBar DeploySound= StormSound=WeatherIntro LightningSounds=WeatherStrike ShellButtonSlideSound= VoiceIFVRepair= IFVMove SlavesFreeSound= SlaveWorkerLiberated SlaveMinerDeploySound= SlaveMinerDeploy SlaveMinerUndeploySound= SlaveMinerDeploy BunkerWallsUpSound= TankBunkerUp BunkerWallsDownSound= TankBunkerDown RepairBridgeSound= BridgeRepaired PsychicDominatorActivateSound=PsychicDominatorActivate GeneticMutatorActivateSound=GeneticMutatorActivate PsychicRevealActivateSound=PsychicRevealActivate MasterMindOverloadDeathSound= MasterMindOverloadVoice MindClearedSound= MindCleared EnterGrinderSound= GrinderGrinding LeaveGrinderSound= EnterBioReactorSound= BioReactorEnter LeaveBioReactorSound= BioReactorEnter ActivateSound= DeactivateSound= AirstrikeAbortSound=MIGMissionAborted AirstrikeAttackVoice=MIGMove SpyPlaneCamera=SpyPlaneSnapshot SpyPlaneCameraFrames=16 DiskLaserChargeUp= FloatingDiscChargeUp LetsDoTheTimeWarpOutAgain = ChronoScreenSound LetsDoTheTimeWarpInAgain = ChronoScreenSoundAgain Smoke=xxxx EliteFlashTimer=150 AllyReveal=yes ConditionRed=25% ConditionYellow=50% DropZoneRadius=4 EnemyHealth=yes Gravity=6 IdleActionFrequency=.15 MessageDelay=.6 MovieTime=.06 NamedCivilians=no SavourDelay=.1 ShroudRate=4 FogRate=.01 IceGrowthRate=1.5 IceSolidifyFrameTime=1000 IceCrackSounds= AmbientChangeRate=.2 AmbientChangeStep=.2 SpeakDelay=2 TimerWarning=2 ExtraUnitLight=.2 ExtraInfantryLight=.2 ExtraAircraftLight=.2 LocalRadarColor=0,255,0 [CrateRules] CrateMaximum=255 CrateMinimum=1 CrateRadius=3.0 CrateRegen=3 SilverCrate=HealBase SoloCrateMoney=5000 UnitCrateType=none WoodCrate=Money WaterCrate=Money HealCrateSound=HealCrate WoodCrateImg=CRATE CrateImg=CRATE WaterCrateImg=WCRATE FreeMCV=yes [CombatDamage] AmmoCrateDamage=200 IonCannonDamage=751 HarvesterImmune=no DestroyableBridges=yes TiberiumExplosive=no Scorches=BURN01,BURN02,BURN03,BURN04 Scorches1=BURN05,BURN06,BURN07 Scorches2=BURN08,BURN09,BURN10 Scorches3=BURN11,BURN12,BURN13 Scorches4=BURN14,BURN15,BURN16 TiberiumExplosionDamage = 0 TiberiumStrength = -1 Craters=CR1,CR2,CR3,CR4,CR5,CR6 AtomDamage=1000 BallisticScatter=1.0 BridgeStrength=1500 C4Delay=.03 C4Warhead=Super V3Warhead=V3WH DMislWarhead=DMISLWH V3EliteWarhead=V3EWH DMislEliteWarhead=DMISLEWH CMislWarhead=CMISLWH CMislEliteWarhead=CMISLEWH CrushWarhead=Crush IvanWarhead=IvanWH IvanDamage=450 IvanTimedDelay=450 CanDetonateTimeBomb=no CanDetonateDeathBomb=no IvanIconFlickerRate=8 OccupyDamageMultiplier=1.2 OccupyROFMultiplier=1.2 OccupyWeaponRange=5 BunkerDamageMultiplier=1.3 BunkerROFMultiplier=1.3 BunkerWeaponRangeBonus=3 OverloadCount=3,6,10,50 OverloadDamage=0,50,100,500 OverloadFrames=30,60,60,60 ControlledAnimationType=MINDANIM PermaControlledAnimationType=MINDANIMR MindControlAttackLineFrames=20 DrainMoneyFrameDelay=30 DrainMoneyAmount=30 DrainAnimationType=DISKRAY FallingDamageMultiplier=1.0 CurrentStrengthDamage=yes OpenToppedRangeBonus=2 OpenToppedDamageMultiplier=1.2 OpenToppedWarpDistance=7 DeathWeapon=DefaultDeathWeapon IronCurtainDuration=750 FirestormWarhead=FirestormWH IonCannonWarhead=IonCannonWH VeinholeWarhead=VeinholeWH PsychicRevealRadius=15 DefaultFirestormExplosionSystem=FirestormSparkSys DefaultLargeGreySmokeSystem=BigGreySmokeSys DefaultSmallGreySmokeSystem=SmallGreySSys DefaultSparkSystem=SparkSys DefaultLargeRedSmokeSystem=BigGreySmokeSys DefaultSmallRedSmokeSystem=SmallGreySSys DefaultDebrisSmokeSystem=SmallGreySSys DefaultFireStreamSystem=FireStreamSys DefaultTestParticleSystem=TestSmokeSys DefaultRepairParticleSystem=WeldingSys Crush=1.8 ExpSpread=.7 FireSupress=1 FlameDamage=Fire FlameDamage2=Fire2 HomingScatter=2.0 MaxDamage=10000 MinDamage=1 PlayerAutoCrush=no PlayerReturnFire=no PlayerScatter=no SplashList=H2O_EXP3,H2O_EXP2,H2O_EXP1 TreeTargeting=no TurboBoost=1.5 Incoming=10 CollapseChance=100 BerzerkAllowed=no // PCG [Radiation] RadDurationMultiple=1 RadApplicationDelay=16 RadLevelMax=500 RadLevelDelay=90 RadLightDelay=90 RadLevelFactor=0.2 RadLightFactor=0.1 RadTintFactor=1.0 RadColor=0,255,0 RadSiteWarhead=RadSite // PCG [ElevationModel] ElevationIncrement=4 ElevationIncrementBonus=2 ElevationBonusCap=2 // PCG [WallModel] AlliedWallTransparency=no WallPenetratorThreshold=50% [UISettings] UseDropDownColors=yes [Countries] 0=Americans 1=Alliance 2=French 3=Germans 4=British 5=Africans 6=Arabs 7=Confederation 8=Russians 9=YuriCountry 10=GDI 11=Nod 12=Neutral 13=Special [Sides] GDI=British,French,Germans,Americans,Alliance Nod=Russians,Africans,Confederation,Arabs ThirdSide=YuriCountry Civilian=Neutral Mutant=Special [InfantryTypes] 1=E1 2=E2 3=SHK 4=ENGINEER 5=JUMPJET 6=GHOST 7=YURI 8=IVAN 9=DESO 10=DOG 11=CIV1 12=CIV2 13=CIV3 14=CTECH 15=WEEDGUY 16=CLEG 17=SPY 18=CCOMAND 19=PTROOP 20=CIVAN 21=YURIPR 22=SNIPE 23=COW 24=ALL 25=TANY 26=FLAKT 27=TERROR 28=SENGINEER 29=ADOG 30=VLADIMIR 31=PENTGEN 32=PRES 33=SSRV 34=CIVA 35=CIVB 36=CIVC 37=CIVBBP 38=CIVBFM 39=CIVBF 40=CIVBTM 41=CIVSFM 42=CIVSF 43=CIVSTM 44=POLARB 45=JOSH 46=YENGINEER 47=GGI 48=INIT 49=BORIS 50=BRUTE 51=VIRUS 52=CLNT 53=ARND 54=STLN 55=CAML 56=EINS 57=MUMY 58=RMNV 59=LUNR 60=DNOA 61=DNOB 62=SLAV 63=WWLF 64=YDOG 65=YADOG 66=PLA 67=HOVI 68=GHOST2 69=CDOG 70=YURI2 71=CBORIS 72=ABORIS 73=SUSO [VehicleTypes] 1=AMCV 2=HARV 3=APOC 4=HTNK 5=SAPC 6=CAR 7=BUS 8=WINI 9=PICK 10=MTNK 11=HORV 12=TRUCKA 13=TRUCKB 14=CARRIER 15=V3 16=ZEP 17=DRON 18=HTK 19=DEST 20=SUB 21=AEGIS 22=LCRF 23=DRED 24=SHAD 25=SQD 26=DLPH 27=SMCV 28=TNKD 30=HOWI 32=TTNK 33=HIND 34=LTNK 35=CMON 36=CMIN 37=SREF 38=XCOMET 39=HYD 40=MGTK 41=FV 42=DeathDummy 43=VLAD 44=DTRUCK 45=PROPA 46=CONA 47=COP 48=EUROC 49=LIMO 50=STANG 51=SUVB 52=SUVW 53=TAXI 54=PTRUCK 55=CRUISE 56=TUG 57=CDEST 58=YHVR 59=PCV 60=SMIN 61=SMON 62=YCAB 63=YTNK 64=BFRT 65=TELE 66=CAOS 67=DDBX 68=BCAB 69=BSUB 70=SCHP 73=JEEP 74=MIND 75=DISK 76=UTNK 77=ROBO 78=YDUM 79=SCHD 80=DOLY 81=CBLC 82=FTRK 83=AMBU 84=CIVP 85=CMCV 86=CHAR 87=CHOR 88=SUB2 89=V32 90=HOWI2 91=SEEK 92=MBOAT 93=CAPC 94=CDLPH 95=NACARRIER 96=DEST2 97=CNTNK 98=BGGY 99=V5 100=SPMSB 101=SPTK 102=V5S 103=CDL 104=V6 105=CHCARRIER 106=ADL 107=NDL 108=SPTK2 109= 110=HOWI3 111=HOWI4 112=CAHJP 113=99TK 114=T80 115=M1A1 116=T90 117=RODEST 118=J8 119=M1A2 120=BattleShip 121=F4G 122=MIG29 123=SU24 124=AROCKETER 125=NROCKETER 126=AMCARRIER 127=CPTNK [AircraftTypes] 1=APACHE 2=ORCA 3=HORNET 4=V3ROCKET 5=ASW 6=DMISL 7=PDPLANE 8=BEAG 9=CARGOPLANE 10=BPLN 11=SPYP 12=CMISL 13=J10 14=ORCA2 15=CARGOPLANE2 16=CARGOPLANE3 17=F22 18=SU30 19=TU160 20=B2 21=F117 22=F15 23=MIG35 24=A10 25=F18 26=SU35 27=X35 28=PEACEKEEPER 29=J20 30=H9 31=H6 32=HORNET2 33=T50 34=SU47 35=SU34 36=B1 37=SU39 38=SU50 39=SU33 40=J15 41=AHORNET 42=SU27 43=F24 44=F16 45=BBIRD [BuildingTypes] 1=GAPOWR 2=GAREFN 3=GACNST 4=GAPILE 5=GASAND 6=GADEPT 7=GATECH 8=GAWEAP 9=CALAB 10=NAPOWR 11=NATECH 12=NAHAND 13=GAWALL 14=NARADR 15=NAWEAP 16=NAREFN 17=NAWALL 18=CAHSE07 19=NAPSIS 20=CASYDN01 21=NALASR 22=NASAM 23=CASYDN02 24=GAYARD 25=NAIRON 26=NACNST 27=NADEPT 28=GACSPH 29=GADUMY 30=GAWEAT 31=CABHUT 32=GALITE 33=REDLAMP 34=GRENLAMP 35=BLUELAMP 36=YELWLAMP 37=PURPLAMP 38=INORANLAMP 39=INGRNLMP 40=INREDLMP 41=INBLULMP 42=CITY01 43=CITY02 44=CITY03 45=CITY04 46=CITY05 47=CITY06 48=CAHOSP 49=INGALITE 50=INYELWLAMP 51=INPURPLAMP 52=NEGLAMP 53=NEGRED 54=TESLA 55=NAMISL 56=ATESLA 57=CAMACH 58=TSTLAMP 59=CASYDN03 60=AMMOCRAT 61=GAGREEN 62=NAYARD 63=GASPYSAT 64=GAGAP 65=GTGCAN 66=NANRCT 67=GAPILL 68=NAFLAK 69=CAOUTP 70=CATHOSP 71=CAAIRP 72=CAOILD 73=NACLON 74=GAOREP 75=CACITY01 76=CACITY02 77=CACITY03 78=CACITY04
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