石器宠物技能(Stone petting skill)
石器宠物技能(Stone petting skill)
Standby does not do action 500
Attacks generally attack 1000
Defense against general defense 1000
Break the defense to remove the enemy from 1500
Continuous attacks 2 times 2000
The three attacks were attacked three times in succession
The four attacks were attacked four times in succession
Five attacks in five successive attacks 2000
The loyal dog is under attack by the enemy. The enemy attack is reduced by 20%
Double assault force saved a round of power savings in the next round attack, the attack force is normally 2, 000
Double assault 2 forces a round of power savings to attack in the next round, the attack force is normally 2.5 times 4000
A strike will kill 2.5 times as much as possible, but it will drop by 30, 500
A strike has tripled the damage, but the hit rate is down by 15, 500
The backwater defense decreased by 30% and the damage increased by 30%
Backwater array 2 defense force reduced by 50%, attack power increased by 50%
The back water is 80% less defensive and 80% more damage
Poison attack reduced damage by 30 %, resulting in enemy 3 rounds poisoning of 2500
Attack force reduced attack power by 50%, resulting in enemy 5 rounds poisoned 4000
The attack power of the petrochemical attack decreased by 30%, resulting in the enemy 3 rounds of petrochemical status 2300
Melee attack reduced attack power by 30 %, resulting in enemy 3 turn chaos 2000
The mud-drunk attack reduced the damage by 30 %, resulting in the enemy 3 - turn drunkenness 2000
The hypnotic attack reduced damage by 30%, causing the enemy to sleep at 2500
The earth has been attacked from the enemy's back in a week with an attack force of 2, 000
The journey partner takes the enemy's pet with the tech pet to
take off the battlefield 3000
The non-defensive combat method does not attack, but the avoidance rate increases by 30%, the counterattack rate increases by 50%, and the one-shot rate increases by 20%
Undefended war ii does not attack, but the avoidance rate increases by 40%, the counterattack rate increases by 60%, and the one-stroke rate increases by 30%
Non-defensive warfare 3 does not attack, but the avoidance rate increases by 50%, the counterattack rate increases by 70%, and the one-stroke rate increases by 40%
Processing and using materials to make props 1500
The food is prepared by using raw material
Repair and repair damaged item equipment
Special pets can have skills
Skill name skills description of pets or equipment
T-level has been killed three times as much as the attack, but the shooting rate has dropped (the kaluo's estate or the invitation to enter the study).
T no defense of war ii. No attack, no attack, no attack, no, no, no, no, no, no, no, no, no, no, no, no.
T no defense of war 3. No attack, no attack, no attack, no, no, no, no, no, no, no, no, no, no, no.
T four attacks four - back attacks (limited to karu's estate or an invitation to get into the study) thula (machine violence)
T five attacks five - back attacks (limited to karu's estate or an invitation to get into the study) thula (machine violence)
T-back water battle its third defense force - 50% damage + 80% (limited to kaluo's estate or invitation to enter study) thula (machine-fire)
Infirmity is attacked by attackers in the third round. Min - min decreases by 20%.
Fall equestrian (limited to add or have invitation to enter study) gibi. Bird series (closs... etc.)
Gemstones will be extracted from a gemstone set in a keeler system
The donation requires the other party to donate the stone coin (the manor or the invitation letter to enter the study) to the full force
Rage attack + 100%. Anti-30%. Hit - 30%. Attack 3 ~ 10 times. Enemy monomer (frog's exclusive) flying frog
Quick attack sensitive + 30%. Anti - 30%. Enemy monomer
2 rounds of ambush. Attack the enemy line [like a cyclotron].
Attack + 30 %. Attack - 30% when enemy is not defensive
Rescue at the cost of 50 % HP
Iron wall (LV1. LV2. LV3) total defense force + 30% (elf)
Magic defense (LV1. LV2. LV3) increases the total magic resistance + 20 % of our monomers. Gas consumption 20 LV1:20 rounds. LV3:40 %
Running to the dragon to summon a tyrannosaurus to attack an opponent, gas consumption 30. Attack enemy monomer, the attack force is to call out the rank of the main
Running dragon 2 summons a group of thunder dragons to attack each other (spirit) and attack the enemy with 60 attacks. The attack is based on the level of summoning
Strong encore summons a family to attack the enemy row, gas consumption 60. Attack the enemy line, the attack force is to call out the rank of the main
The roar of firecrackers, enemy monomer, brontosaurus
Ground property intensification attack is exclusive to the 20% undead force of the attack
Water attribute reinforcement attack increases the damage of water attribute by 20%
Fire attribute intensification attack increases damage by 20%
Wind attribute enhanced attack on the wind attribute to increase damage 20% power
Poison poisoning five rounds. Before the sixth round to detoxification before the death (spirit), buckle gas 50, enemy monomer, magic king special skill
All venomous poisoning five rounds, the sixth round before the detoxification before the death (spirit), buckle qi 50, enemy all, the magic king special skill
We hit 30% defense force minus 50% decline Hit the enemy will flee Game.cause department
MP attack will damage the blood loss of about 50% of the blood, but in the MP attack, the attack force of the qinglong will slightly lower the green dragon
Bloodlust reduced damage by 30% and reduced damage by 50% to snake-like
Silent enemy all cannot use the spell triage (munch basic skill) munch
The evasion rate in the third round of evasion increased 60. The effective time was in the fishing village (71.38) to find a special trainer to study munchie
The night shift increases the damage of 30% of the attack force and the agility mana defense value by half the effective time in the fishing village (71.38) to find a special trainer to learn the Wolf system
Earth armor our total defense forces are up 15% within the fishing village (71.38) to find a special trainer to learn hercules (magical beasts)
Water spirit nourishes our entire body 300 back in the fishing village (71.38) to find a special trainer to learn about the Rodgers (magical beasts)
Flame will increase our total attack power by 10% within the fishing village (71.
38) find a special trainer to learn about zhai berry (magical beast)
The wind blows all our dexterity in the three rounds up 15% in the fishing village (71.38) to find a special trainer to learn about mua (magical beast)
monkey
Heredity: yes
Place to learn: 2005 annual activities
Learn pets: victor, veitch
Description of pet skills: the chance to remove enemy parts and cause confusion when attacking
Thoughtful advice: none
yongquan
Heredity: yes
Learning point: rieras training place
Learn pets: shuck
Pet skill note: turn battlefield into water attribute
Thoughtful advice: none
bound
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: repair, marca
Description of pet skills: the enemy will be reduced by 15% in three rounds
Thoughtful advice: none
Very dizzy
Heredity: yes
Places to learn: the Eden playground award
Learn about pets: kakas, carkoff
Pet skill note: 40 % hit % hit % hit % hit % attack tribody, make enemy MP loss avoidance agile reduce and easy to mess
Thoughtful advice: none
Food,
Can heredity: no
Study site: marina silk fishing village, special trainer east 72 south 38
Learn pets: pippin and pilardi
Pet skill note: turn your opponent into food
Advice: get your opponent to eat randomly (become green pepper or radish). When the opponent is in the food state, only the pet that eats the vegetable can continue to give the opponent powerful injury.
sailing
Can heredity: no
Learning point: rieras training place
Learn pets: shuck
Description of pet skills: travel to the ocean floor
Thoughtful advice:
In the sea of tears, the skills can be called out for shaker, to join the shaq team to tell the various scenic spots (such as shipwrecks, underwater caves, sand hexavas, etc.).
refining
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skills: a stunt to make more advanced materials
Thoughtful advice: none
The Italian job
Heredity: yes
Places to learn: the Eden playground award
Learn pets: bewater, baines
Pet skill note: remove the enemy gloves from the attack space
Thoughtful advice: none
dispensing
Heredity: yes
Places to learn: the Eden playground award
Learn pets: sibuck, trisk
Pet skill description: treat our entire abnormal condition randomly
Thoughtful advice: none
harmonic
Heredity: yes
Places to learn: the Eden playground award
Learn pets: manas, west exam
Description of pet skills: reply to unattributed (all)
Thoughtful advice: none
On its feet
Heredity: yes
Places to learn: the Eden playground award
Learn pets: dove, dove
Description: reply to our total physical strength
Thoughtful advice: none
strengthening
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Description of pet skills: strengthen metal equipment skills
Thoughtful advice: none
The borehole
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skill note: the enhanced metal equipment is processed to increase the number of gemstones inlaid
Thoughtful advice: none
punches
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skill note: make the other person Hp a little bit, will not kill each other
Thoughtful advice: none
David change
Heredity: yes
Learning point: package delivery activity (pest crisis package)
Learn pets: carvaughan and kavownet
Pet skill note: remove enemy helmet armor, a certain chance to paralyze the opponent
Thoughtful advice: none
Perched symbiosis
Heredity: yes
Learning point: mission acquisition
Learn the pets: lef, ledo
Pet skill note: when the owner has a death crisis, in place of the master sacrifice
Thoughtful advice: none
anger
Can heredity: no
Learning point: human evolution mission acquisition
Learn the pets: Leigh NORTON, youngchloes, bonchino, bruton, bunkur
Pet skill note: turn defensive ability to attack agility. If you hit your opponent, you will damage the enemy
Thoughtful advice: only evolved human dragons can learn this skill
David
Heredity: yes
Study site: marina silk fishing village, special trainer east
72 south 38
Learn pets: carvaughan and kavownet
Description: the removal of the enemy's left and right arm is
a chance to paralyze the opponent
Thoughtful advice: none
Force solid square
Can heredity: no
Learning point: mission acquisition
Learn pets: moros
Pet skill note: the switch attribute can be 100 % of battlefield
property advantage when standby
Sweet advice: unicorn unicorns
blessing
Can heredity: no
Learning point: mission acquisition
Learn pets: moros
Description of pet skills: our row of resistance increases
Sweet advice: unicorn unicorns
curse
Can heredity: no
Learning point: mission acquisition
Learn pets: moros
Pet skill note: the enemy is less resistant and less resistant to the enemy
Sweet advice: unicorn unicorns
Chestnuts are even excited
Can heredity: no
Learning point: the 2005 chicken year mission achieved (concluded) the Eden playground award
Learn pets: bobby
Description of pet skills: six to eight chestnuts are thrown
by random number
Thoughtful advice: none
Boss mowgli egg
Can heredity: no
Study site: marina silk fishing village, special trainer east 72 south 38
Learn pets: bochiken, wachken, fuchken, ochiken
Pet skill note: the defense force drops 30 % to attack the enemy's total additional sleep effects
Thoughtful advice: none
Double assault
Heredity: yes
Study site: the village of gaga 100
Learn pets: all pets can learn
Pet skill note: 2 turn storage strength, the next attack will have more than twice the damage
Thoughtful advice:
You have to beat 100 people at the garga village to study in the ashram
Three attacks
Heredity: yes
Learn some places: samgill village hundred people's ashram
Learn pets: all pets can learn
Description of pet skills: three consecutive attacks
Thoughtful advice: you must beat 100 people at the village of samgill to study at the ashram
Cyclotron attack
Heredity: yes
Learn points: monsters drop
Learn pets: all pets can learn
Pet skill note: remove the enemy gloves from the attack space
Sweet suggestion: the sand has been replaced by the monster drop
Burst attack
Heredity: yes
Learning point: mission acquisition
Learn a pet: wywf
Pet skill note: a 50% increase in the defense against 30% HP
will be 30% less than 60%
Sweet advice: the mission starts at the white Wolf warriors
guild
MP attack 2
Heredity: yes
Learn points: monsters drop
Learn pets: Kane
Pet skill note: damage reduction 50%, and damage to the other
75% MP
Thoughtful advice:
The sloth cave monster has fallen
Acupuncture skin
Heredity: yes
Learn points: monsters drop
Learn pets: dareli, berry, carber, carter, turtle shield, green turtle, carmelan, stone turtle, blue turtle, karagle, turtle steel, caramel
Pet skill note: 1/2 damage to the attacker
Sweet suggestion: the monster falls off the monster
Bloodthirsty skill
Heredity: yes
Study site: samgill village pet shop east 19 south 20
Learn pets: dominique strauss-kahn, dominique strauss-kahn, dominique strauss-kahn, dominique strauss-kahn
Pet skill note: damage reduction is 30%, and 50% of damage value will be used
Thoughtful advice: none
Journey partner 2
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skill note: take a dinosaur as a partner and take it away with you. The success rate of loyalty 60 is 100%
Suggestions: 1. The mission of the sea thief wang is 2. Can be merged and then studied
The rescue
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skill note: sacrifice 50% of your HP to others
Suggestions: 1. Fuld village task 2. Can be integrated and studied
The bloody crazy attack
Heredity: yes
Learning point: mission acquisition
Learn pets: peu summer
Pet skill note: use only when Hp50 %, attack sensitization increases by 20%, the heart attack rises 30%, absorb damage 30% to Hp
Sweet suggestion: the starting point of the mission is the east 26 south 23 east of the grotto
Iron wall
Heredity: yes
Learning point: mission acquisition
Learn pets: mera, turtle shield, green turtle, carmelan, stone turtle, blue turtle, karagle, turtle steel, caramel
Description of pet skill: improve the total defense force 30% round
Suggestion: the starting point is the most inside of the village
The line of fire to hunt
Can heredity: no
Learning point: mission acquisition
Learn about pets: fichiya
Pet skill description: enemy fire attack
Thoughtful advice:
The starting point is the most inside of the village
Frantic outbreak
Heredity: yes
Learning point: mission acquisition
Learn pets: all pets can learn
Pet skill description: random number attack opponent 3 times, attack 20% rise, prevent 30% drop
Suggestions: 1. The mission of the sea thief wang is 2. Can be merged and then studied
weak
Heredity: yes
Study site: samgill village pet shop east 19 south 20
Learn pets: dominique strauss-kahn, dominique strauss-kahn, dominique strauss-kahn, dominique strauss-kahn
Description of pet skills: 20% reduction in attack and control in three rounds of attack
Thoughtful advice: pet Dragon Boat Festival 2002
Gemstone setting
Heredity: yes
Place to learn: 16 south, east 16, the pet shop of yeoufeng city
Learn pets: Claire, kell, Chloe, riesky, klal, lasky, riara, and koda
Pet skill note: the extracted gems are set on the finishing equipment
Thoughtful advice: you need to solve the golden mission to get to Eden
Fall equestrian
Heredity: yes
Place of learning: the special selling shop of the village manor is east 37 south 55
Learn pets: Turkey, holker, chippo, klose, greeland, mory, rilisil, gibi
Description of pet skills: a certain probability that the rider will become unridden in the ride
Thoughtful advice: the addition of the manor house to the garga estate will require the family's invitation only to be made by the chief
Crazy lion roars
Heredity: yes
Study site: Dana village hall east 21 south 13
Learn pets: rinechev and Ryan lok
Description of pet skills: six to eight chestnuts are thrown by random number
Thoughtful advice:
When used, the attack drops by 50% and min increases by 50%, causing the enemy pets to get scared back to the pet bar
blasts
Heredity: yes
Study site: Dana village hall east 21 south 13
Learn pets: bikus, bikas
Pet skill note: when attacking a pet, it can damage the character and damage the value by a half
Thoughtful advice: none
Tear wound 2
Heredity: yes
Study site: Dana village hall east 21 south 13
Learn pets: Benedict
Pet skill note: tear old wounds and increase damage by 50%
Thoughtful advice:
There is no
A rare brutalizes
Heredity: yes
Study site: Dana village hall east 21 south 13
Learning pets: o carlos, left diros, bardolan, dolbarnett, benedick, amido, and bonzo
Pet skill note: tear old wounds and increase damage by 20%
Thoughtful advice: none
bewitch
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: carvana, carol
Description of pet skills: make loyal less than 40 enemies of the anti-attacking side
Thoughtful advice: none
Was a blow
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: nicante and niewoo
Pet skill note: use the time to ignore each other's equipment defense, attack the front and rear enemy, use time attack up 30% defensive fall 50
Thoughtful advice: none
Ant was buried
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: field, bult
Pet skill note: make enemy dead pets return to the pet bar and
no longer participate in combat
Thoughtful advice: none
The dance of purification
Heredity: yes
Learn some places: kaluit village, special trainer east 92
south 49
Learn pets: baya and bart
Description of pet skills: full status exception response (one
party all)
Thoughtful advice: none
reverse
Heredity: yes
Learn some places: kaluit village, special trainer east 92
south 49
Learn pets: havern and haworth
Pet skill note: reverse attributes
Thoughtful advice: none
Rare hu tu
Heredity: yes
Learn some places: caru's village, special trainer
Learn pets: randy
Pet skill note: randomly create abnormal state of the other
Thoughtful advice:
There is no
A rare brutalizes
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: randy
Pet skill note: randomly assign each other to produce abnormal status or reply
Sweet suggestion: the pet that is attached to the big hair bag
Perform an operation
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: friya, frei
Pet skill shows that pets become little foxes
Thoughtful advice: none
Break silence
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: chiopinfeld, chioponas, chiopondeus, chi-pengroi
Pet skill note: disquiet
Suggestion: 2004 monkey animal exclusive skill
Break the defense 2
Heredity: yes
Learn some places: kaluit village, special trainer east 92 south 49
Learn pets: gordleton
Description of pet skills: attack + 30% when enemy defense, and 30% when enemy is not defensive
Thoughtful advice:
There is no
Berserk attack
Heredity: yes
Study site: marina silk fishing village, special trainer east 72 south 38
Learn pets: rupee, dobarnett
Description of pet skills: 30% reduction in defence force, 100% damage and 30% shooting
Sweet advice: you can only learn from the dobarnett that comes to gika, and you can't learn wild skills in the wild
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