计算机专业设计比赛
———Java游戏俄罗斯方块
组长:
副组长:
组员:
09计算机1班
1、 项目目的与内容
掌握JAVA程序设计方法,设计出一个可以操作并且带背景的俄罗斯方块小游戏。
2、 项目采用的关键技术与预期成果
本程序采用JAVA语言开发,电脑中装有JDK开发平台。
预期效果:可以做出一个能运行的俄罗斯方块小游戏。
3、 项目创新点及内容
创新点:在小的JAVA程序中加入背景图片,并且无错误运行。
内容:俄罗斯方块
使用说明:1.左右键控制方向2.上键变换方向3.下键加速下落4. R键重置游戏5. 空格键退出游戏
对于如何选择合适类还没有经验,这里直接在JFrame上设计paint()方法将所有内容绘制。
建模上借鉴了小时候玩的那中手柄游戏,将主面板划分为12*20的小格;后来为了设计碰撞,又改为14*21,绘制部分仍为12*20。
这些格子的信息用一个二维数组存储,数组中每个元素用0,1来
示是否被绘制成黑色。paint()方法中将值为1的格子绘制成黑色,0的仍为白色。边界除外。
{
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
}
该图中,初始值为1的位置设定为外边界,paint()方 法不对外边界作用。
外边界的目的是利用碰撞将方块限制在范围内。
碰撞处理:当方块移动时(键盘控制或run()方法不停下降) 新的位置所代表的数组元素值+1,如果没有碰撞产生(即这些地方原来都为0),那么他们都改为1;但如果原来那些地方本来为1,则产生碰撞,1+1后为2。
当某一个运动产生了值为2的元素,则采取相反的方法,回到初始状态。碰撞完成。
如果碰撞是由下降(down()方法)产生的,则出现下一个方块。原方块静止,即原数组值不再改变
消分:如果二维数组中存在横排都为1,则消分。消分,由数组中下一排元素改为上一排元素来实现。
将此图顺时针转90°,则与实际绘图一致,可以看做若干1代表的方块掉入1代表边界的杯状容器。
块与二维数组对应,黑的是1,空白是0,1与0发生传值从而使得方块运动。有3个基本方法和3个对应的“反方法”来控制传值,也就是控制方块运动,down(),left(),change()和up(),right(),changeback();之所以设计反方法是为了制造碰撞:当1与1发生传值时(即碰撞时)产生值为2的数组元素,此时立即调用与其相应的反传值方法,将方块推回去,完成碰撞。
4、 项目源代码及截图
源代码:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Els extends JFrame implements KeyListener,Runnable
{
private JPanel imagePanel;
private ImageIcon background;
public Els()
{
setSize(360,301);
setUndecorated(true);
int H=(int) (this.getToolkit().getScreenSize().height);
int W=(int) (this.getToolkit().getScreenSize().width);
setLocation(W/2-120,H/2-160);
setResizable(false);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
background = new ImageIcon("D:\\JAVAworkspace\\TechApp\\resources\\Els.jpg");
// 背景图片
JLabel label = new JLabel(background);
// 把背景图片显示在一个标签里面 // 把标签的大小位置设置为图片刚好填充整个面板
label.setBounds(0,0,background.getIconWidth(),background.getIconHeight());
// 把内容窗格转化为JPanel,否则不能用方法setOpaque()来使内容窗格透明
imagePanel = (JPanel)this.getContentPane();
imagePanel.setOpaque(false);
// 内容窗格默认的布局管理器为BorderLayout
imagePanel.setLayout(new FlowLayout());
this.getLayeredPane().setLayout(null);
// 把背景图片添加到分层窗格的最底层作为背景
this.getLayeredPane().add(label,new Integer(Integer.MIN_VALUE));
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setSize(background.getIconWidth(),background.getIconHeight());
this.setVisible(true);
}
public void paint(Graphics g)
{
super.paint(g);
Graphics2D g2=(Graphics2D)g;
g2.setColor(Color.black.brighter().brighter());
//绘制小框格
for(int m=192;m<=232;m+=10)
{
g2.drawLine(m, 52, m,92);
}
for(int m=52;m<=92;m+=10)
{
g2.drawLine(192, m, 232, m);
}
//绘制大框格
for(int m=0;m<=180;m+=15)
{
g2.drawLine(m, 0, m, 300);
}
for(int m=0;m<=300;m+=15)
{
g2.drawLine(0, m, 180, m);
}
//将值不非0的格子涂黑
for(int i=1;i<13;i++)
{
for(int j=0;j<20;j++)
{
g2.setColor(Color.DARK_GRAY);
if (o[i][j]!=0) g2.fillRect(15*i-13, 15*j+2, 13, 13);
}
}
//在小框格中绘制下一个的模型
switch(nextMODE)
{
case 0: g2.fillRect(204, 54, 8, 8);
g2.fillRect(204, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(204, 84, 8, 8);
break;
case 1: g2.fillRect(194, 64, 8, 8);
g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(224, 64, 8, 8);
break;
case 2: g2.fillRect(214, 64, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(214, 84, 8, 8);
g2.fillRect(204, 84, 8, 8);
break;
case 3: g2.fillRect(204, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(224, 74, 8, 8);
break;
case 4: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(204, 84, 8, 8);
break;
case 5: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(224, 64, 8, 8);
g2.fillRect(224, 74, 8, 8);
break;
case 6: g2.fillRect(204, 54, 8, 8);
g2.fillRect(204, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
break;
case 7: g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(224, 74, 8, 8);
g2.fillRect(224, 64, 8, 8);
break;
case 8: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(214, 84, 8, 8);
break;
case 9: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(224, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
break;
case 10: g2.fillRect(204, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(214, 84, 8, 8);
break;
case 11: g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(224, 64, 8, 8);
break;
case 12: g2.fillRect(214, 64, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(204, 84, 8, 8);
break;
case 13: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(214, 74, 8, 8);
g2.fillRect(224, 74, 8, 8);
break;
case 14: g2.fillRect(204, 64, 8, 8);
g2.fillRect(214, 64, 8, 8);
g2.fillRect(204, 74, 8, 8);
g2.fillRect(214, 74, 8, 8);
break;
}
g2.setColor(Color.black);
g2.drawLine(180, 0, 180, 300);
g2.setColor(Color.black);
g2.drawString("LEVEL", 194, 10);
g2.drawString(""+LEVEL, 210, 28);
g2.drawString("NEXT", 196, 45);
g2.drawString("SCORE",193, 110);
g2.drawString(""+SCORE,205, 130);
g2.drawString("Wei", 205, 160);
g2.drawString("Zheng", 205, 180);
g2.drawString("使用说明:", 260, 40);
g2.drawString("左右键控制方向", 260, 60);
g2.drawString("上键变换形状", 260, 80);
g2.drawString("下键加速下落", 260, 100);
g2.drawString("R键重置游戏", 260, 120);
g2.drawString("空格键键退出游戏", 260, 140);
}
//方块下落的方法
public void down()
{
Y++;
switch(MODE)
{
case 0:
o[X+2][Y]=1;
o[X+2][Y+1]=1;
o[X+2][Y+2]=1;
o[X+2][Y+3]++;
o[X+2][Y-1]=0;
break;
case 1:
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
o[X][Y]=0;
o[X+1][Y]=0;
o[X+2][Y]=0;
o[X+3][Y]=0;
break;
case 2:
o[X+2][Y]=1;
o[X+2][Y+1]=1;
o[X+2][Y+2]++;
o[X+1][Y+2]++;
o[X+2][Y-1]=0;
o[X+1][Y+1]=0;
break;
case 3:
o[X][Y]=1;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X][Y-1]=0;
o[X+1][Y]=0;
o[X+2][Y]=0;
break;
case 4:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+1][Y+1]=1;
o[X+1][Y+2]++;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
break;
case 5:
o[X][Y]++;
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+2][Y+1]++;
o[X][Y-1]=0;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
break;
case 6:
o[X+1][Y]=1;
o[X+1][Y+1]=1;
o[X+1][Y+2]++;
o[X+2][Y+2]++;
o[X+1][Y-1]=0;
o[X+2][Y+1]=0;
break;
case 7:
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y]=1;
o[X][Y]=0;
o[X+1][Y]=0;
o[X+2][Y-1]=0;
break;
case 8:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+2][Y+1]=1;
o[X+2][Y+2]++;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
break;
case 9:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
o[X+3][Y-1]=0;
break;
case 10:
o[X+1][Y]=1;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]++;
o[X+1][Y-1]=0;
o[X+2][Y]=0;
break;
case 11:
o[X+2][Y]=1;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y-1]=0;
o[X+3][Y-1]=0;
o[X+1][Y]=0;
break;
case 12:
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y]=1;
o[X+1][Y]=0;
o[X+2][Y-1]=0;
break;
case 13:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
o[X+3][Y]=0;
break;
case 14:
o[X+1][Y]=1;
o[X+2][Y]=1;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+1][Y-1]=0;
o[X+2][Y-1]=0;
break;
}
//如果碰撞,则自动上升一格
for(int i=0;i<13;i++)
{
for(int j=0;j<21;j++)
{
if (o[i][j]==2) up();
}
}
}
//方块上升的方法
public void up()
{
Y--;
switch(MODE)
{
case 0:
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]=1;
o[X+2][Y+3]=1;
o[X+2][Y+4]--;
break;
case 1:
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
o[X][Y+2]--;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
o[X+3][Y+2]--;
break;
case 2:
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]=1;
o[X+1][Y+2]++;
o[X+2][Y+3]--;
o[X+1][Y+3]--;
break;
case 3:
o[X][Y]++;
o[X][Y+1]=1;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X][Y+2]--;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
break;
case 4:
o[X+1][Y]++;
o[X+2][Y]++;
o[X+1][Y+1]=1;
o[X+1][Y+2]=1;
o[X+1][Y+3]--;
o[X+2][Y+1]--;
break;
case 5:
o[X][Y]++;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+2]--;
break;
case 6:
o[X+1][Y]++;
o[X+1][Y+1]=1;
o[X+1][Y+2]=1;
o[X+2][Y+2]++;
o[X+1][Y+3]--;
o[X+2][Y+3]--;
break;
case 7:
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+2][Y]++;
o[X][Y+2]--;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
break;
case 8:
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]=1;
o[X+1][Y+1]--;
o[X+2][Y+3]--;
break;
case 9:
o[X+1][Y]++;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]=1;
o[X+1][Y+2]--;
o[X+2][Y+1]--;
o[X+3][Y+1]--;
break;
case 10:
o[X+1][Y]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+2][Y+2]=1;
o[X+1][Y+2]--;
o[X+2][Y+3]--;
break;
case 11:
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]--;
o[X+1][Y+2]--;
o[X+3][Y+1]--;
break;
case 12:
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+1][Y+2]=1;
o[X+2][Y]++;
o[X+2][Y+2]--;
o[X+1][Y+3]--;
break;
case 13:
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X+3][Y+1]++;
o[X+1][Y+1]--;
o[X+2][Y+2]--;
o[X+3][Y+2]--;
break;
case 14:
o[X+1][Y]++;
o[X+2][Y]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
break;
}
for(int i=0;i<20;i++)
{
if (o[1][i]==1&&
o[2][i]==1&&
o[3][i]==1&&
o[4][i]==1&&
o[5][i]==1&&
o[6][i]==1&&
o[7][i]==1&&
o[8][i]==1&&
o[9][i]==1&&
o[10][i]==1&&
o[11][i]==1&&
o[12][i]==1
)
{for(int k=1;k<=12;k++)
{
for(int j=i;j>=1;j--)
{
o[k][j]=o[k][j-1];
}
}
SCORE++;
if(SCORE==5)LEVEL++;
if(SCORE==10)LEVEL++;
}
}
X=5;Y=0;
MODE=nextMODE;
down();
repaint();
nextMODE=(int)(Math.random()*14);
}
public void left()
{
X--;
switch(MODE)
{
case 0:
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+2][Y+3]++;
o[X+3][Y]--;
o[X+3][Y+1]--;
o[X+3][Y+2]--;
o[X+3][Y+3]--;
break;
case 1:
o[X][Y+1]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
o[X+3][Y+1]=1;
o[X+4][Y+1]--;
break;
case 2:
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]=1;
o[X+1][Y+2]++;
o[X+3][Y]--;
o[X+3][Y+1]--;
o[X+3][Y+2]--;
break;
case 3:
o[X][Y]++;
o[X][Y+1]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
o[X+1][Y]--;
o[X+3][Y+1]--;
break;
case 4:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
o[X+3][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
break;
case 5:
o[X][Y]++;
o[X+1][Y]=1;
o[X+2][Y]=1;
o[X+2][Y+1]++;
o[X+3][Y]--;
o[X+3][Y+1]--;
break;
case 6:
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y+2]=1;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+3][Y+2]--;
break;
case 7:
o[X][Y+1]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
o[X+2][Y]++;
o[X+3][Y+1]--;
o[X+3][Y]--;
break;
case 8:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+3][Y]--;
o[X+3][Y+1]--;
o[X+3][Y+2]--;
break;
case 9:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+3][Y]=1;
o[X+1][Y+1]++;
o[X+4][Y]--;
o[X+2][Y+1]--;
break;
case 10:
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+2][Y+2]++;
o[X+2][Y]--;
o[X+3][Y+1]--;
o[X+3][Y+2]--;
break;
case 11:
o[X+2][Y]++;
o[X+3][Y]=1;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+4][Y]--;
o[X+3][Y+1]--;
break;
case 12:
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+1][Y+2]++;
o[X+2][Y]++;
o[X+3][Y+1]--;
o[X+2][Y+2]--;
o[X+3][Y]--;
break;
case 13:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+2][Y+1]++;
o[X+3][Y+1]=1;
o[X+3][Y]--;
o[X+4][Y+1]--;
break;
case 14:
o[X+1][Y]++;
o[X+2][Y]=1;
o[X+1][Y+1]++;
o[X+2][Y+1]=1;
o[X+3][Y]--;
o[X+3][Y+1]--;
break;
}
for(int i=0;i<13;i++)
{
for(int j=0;j<21;j++)
{
if (o[i][j]==2) right();
}
}
}
public void right()
{
X++;
switch(MODE)
{
case 0:
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+2][Y+3]++;
o[X+1][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
o[X+1][Y+3]--;
break;
case 1:
o[X][Y+1]=1;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
o[X+3][Y+1]++;
o[X-1][Y+1]--;
break;
case 2:
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+1][Y+2]=1;
o[X+1][Y]--;
o[X+1][Y+1]--;
o[X][Y+2]--;
break;
case 3:
o[X][Y]++;
o[X][Y+1]=1;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X-1][Y]--;
o[X-1][Y+1]--;
break;
case 4:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
o[X][Y]--;
o[X][Y+1]--;
o[X][Y+2]--;
break;
case 5:
o[X][Y]=1;
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X-1][Y]--;
o[X+1][Y+1]--;
break;
case 6:
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]=1;
o[X+2][Y+2]++;
o[X][Y]--;
o[X][Y+1]--;
o[X][Y+2]--;
break;
case 7:
o[X][Y+1]=1;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+2][Y]++;
o[X-1][Y+1]--;
o[X+1][Y]--;
break;
case 8:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
break;
case 9:
o[X+1][Y]=1;
o[X+2][Y]=1;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X][Y]--;
o[X][Y+1]--;
break;
case 10:
o[X+1][Y]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X][Y]--;
o[X][Y+1]--;
o[X+1][Y+2]--;
break;
case 11:
o[X+2][Y]=1;
o[X+3][Y]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+1][Y]--;
o[X][Y+1]--;
break;
case 12:
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y]++;
o[X][Y+1]--;
o[X][Y+2]--;
o[X+1][Y]--;
break;
case 13:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+2][Y+1]=1;
o[X+3][Y+1]++;
o[X][Y]--;
o[X+1][Y+1]--;
break;
case 14:
o[X+1][Y]=1;
o[X+2][Y]++;
o[X+1][Y+1]=1;
o[X+2][Y+1]++;
o[X][Y]--;
o[X][Y+1]--;
break;
}
for(int i=0;i<14;i++)
{
for(int j=0;j<21;j++)
{
if (o[i][j]==2) left();
}
}
}
public void change()
{
switch(MODE)
{
case 0: o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+2][Y+3]--;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
MODE=1;
break;
case 1: o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+3][Y+1]--;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+2][Y+3]++;
MODE=0;
break;
case 2: o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+1][Y+2]--;
o[X][Y]++;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
MODE=5;
break;
case 3: o[X][Y]--;
o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+1][Y+2]++;
MODE=2;
break;
case 4: o[X+1][Y]--;
o[X+2][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
o[X][Y]++;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
MODE=3;
break;
case 5: o[X][Y]--;
o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
MODE=4;
break;
case 6: o[X+1][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y]++;
MODE=7;
break;
case 7: o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+2][Y]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
MODE=8;
break;
case 8: o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
MODE=9;
break;
case 9: o[X+1][Y]--;
o[X+2][Y]--;
o[X+3][Y]--;
o[X+1][Y+1]--;
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y+2]++;
MODE=6;
break;
case 10:o[X+1][Y]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
MODE=11;
break;
case 11:o[X+2][Y]--;
o[X+3][Y]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
MODE=10;
break;
case 12:o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+1][Y+2]--;
o[X+2][Y]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
MODE=13;
break;
case 13:o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+3][Y+1]--;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y]++;
MODE=12;
break;
case 14:o[X+1][Y]=1;
o[X+2][Y]=1;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
break;
}
for(int i=0;i<14;i++)
{
for(int j=0;j<21;j++)
{
if (o[i][j]==2) changeback();
}
}
}
public void changeback()
{
switch(MODE)
{
case 0:o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+2][Y+3]--;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
MODE=1;
break;
case 1:o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+3][Y+1]--;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+2][Y+3]++;
MODE=0;
break;
case 2:o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+1][Y+2]--;
o[X][Y]++;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
MODE=3;
break;
case 3:o[X][Y]--;
o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
MODE=4;
break;
case 4:o[X+1][Y]--;
o[X+2][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
o[X][Y]++;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
MODE=5;
break;
case 5:o[X][Y]--;
o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
o[X+1][Y+2]++;
MODE=2;
break;
case 6:o[X+1][Y]--;
o[X+1][Y+1]--;
o[X+1][Y+2]--;
o[X+2][Y+2]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
MODE=9;
break;
case 7:o[X][Y+1]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+2][Y]--;
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y+2]++;
MODE=6;
break;
case 8:o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X][Y+1]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y]++;
MODE=7;
break;
case 9:o[X+1][Y]--;
o[X+2][Y]--;
o[X+3][Y]--;
o[X+1][Y+1]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
MODE=8;
break;
case 10:o[X+1][Y]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+2][Y+2]--;
o[X+2][Y]++;
o[X+3][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
MODE=11;
break;
case 11:o[X+2][Y]--;
o[X+3][Y]--;
o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+1][Y]++;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+2][Y+2]++;
MODE=10;
break;
case 12:o[X+1][Y+1]--;
o[X+2][Y+1]--;
o[X+1][Y+2]--;
o[X+2][Y]--;
o[X+1][Y]++;
o[X+2][Y]++;
o[X+2][Y+1]++;
o[X+3][Y+1]++;
MODE=13;
break;
case 13:o[X+1][Y]--;
o[X+2][Y]--;
o[X+2][Y+1]--;
o[X+3][Y+1]--;
o[X+1][Y+1]++;
o[X+2][Y+1]++;
o[X+1][Y+2]++;
o[X+2][Y]++;
MODE=12;
break;
case 14:o[X+1][Y]=1;
o[X+2][Y]=1;
o[X+1][Y+1]=1;
o[X+2][Y+1]=1;
break;
}
}
public void keyPressed(KeyEvent e)
{
if (e.getKeyCode()==KeyEvent.VK_LEF