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wow宏制作(Wow macro production)

2017-11-15 11页 doc 31KB 43阅读

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wow宏制作(Wow macro production)wow宏制作(Wow macro production) wow宏制作(Wow macro production) Macro command complete tutorial, teach yourself to write practical macros 1, most of the macros before 2 will not be available because CastSpellByName () and TargetUnit () are disabled in 2. Now, macro wri...
wow宏制作(Wow macro production)
wow宏制作(Wow macro production) wow宏制作(Wow macro production) Macro command complete tutorial, teach yourself to write practical macros 1, most of the macros before 2 will not be available because CastSpellByName () and TargetUnit () are disabled in 2. Now, macro writing has changed a lot. No macro can check Buff, Debuff, cooling, blood, magic, anger, energy. But you don't have to worry about it too much. Now the macro can implement many new functions, and it's very powerful. 2, before you use some macros, check your button settings first. The system defaults from Ctrl+1 to 10 using the pet skill bar, and Shift+1 to 6 is the selected action bar. When some macros are in use, because their settings are likely to conflict with these default buttons, the solution is to change macros or remove the default button settings of the system. 3, this article does not leak read, then 95% macro you can write it yourself. Number of each part of the body: 1: head 2: neck 3: shoulder 4: shirt 5: chest 6: belt 7: leg 8: foot 9: wrist 10: Gloves 11: finger 1 12: finger 2 13: Jewelry 1 14: Jewelry 2 15: back 16: master hand 17: Deputy 18: ranged weapons Action bar number: Active bar 1 is 1--12 Active bar 2 is 13--24 Active bar 3 (right 1) is 25--36 Active bar 4 (right 2) is 37--48 Active bar 5 (right lower) is 49--60 The active bar 6 (left lower) is 61--72 Knapsack and parcel compartment number: The number of the backpack from right to left is 4, 3, 2, 1, 0~ The number of the package grid is arranged from left to right, and the first lines of a package are: 1, 2, 3, and 4~ Then wrap the second lines: 5, 6, 7, and 8~. The following lines are followed in turn. Macro instruction: /cast Simply put / cast, and using this command macro, only one spell will be cast. This command now adds conditions to determine whether the spell has been cast. For example, "/cast [help, combat] rapid treatment", this macro means that when the target is friendly, and in battle, then cast rapid treatment. Available conditions: Help- judges whether the goal is friendly; Harm- determines whether the target is hostile; Combat- judges if you're in combat; Stance or stance:#- determines whether you are in a pose or in a specified gesture; Stealth- judges if you're sneaking; Modifier or modifier:x (x can be shift, Ctrl, alt, or a combination of them) to determine whether or not a button is pressed. Equipped:- determines whether an item is in a device. can be equipment column numbers, equipment categories (weapons, deputies) Equip with subclass (two handed sword, French battle, etc.) Target=- can assign skill goals to any valid target, and you can not lose the current target! can also be "None", which is used to specify no goals. "Self" is used to specify that only the self is cast. For example, "/use [target=self] thick Runecloth bandage", at any time only for their own use of bandage. Actionbar:- determines whether the current action bar is listed. can be 1, 2, 3, 4, 5, 6~ Pet:-pet type is the pet type; pet name is the pet name. If you don't fill in the pet type or name, decide whether the pet exists. Mounted- determines whether it's on the mount. Swimming- decides whether to swim. Flying- to determine whether or not in flight. Outdoors- judge if you're outdoors. Indoors- to determine if you are indoors. Button:<#> determines whether a particular button is used to trigger a skill. <#> is 1 (left mouse button), 2 (right mouse button), 3 (3 is the mouse button, mouse wheel down not to roll or roll down), 4 (special mouse button 4, multi button mouse), 5 (special mouse button 5, multi button mouse). The default is 1. Channeling- to determine if you are conducting spells. Channeling: spell name - to determine if you are conducting specific spells. Exists- determines whether a particular goal exists. Dead- determines whether the target is dead or not. Stance:<#>- determines whether the default is 1 in the gesture (just write the stance and not write the number as default). The priest's Shadow form, rogues' stealth, is 1. Warriors: 1 battles, 2 defenses, 3 rage Druids: 1 bears, 2 seals? 3, 4, 5, cat travel Moonkin / tree Equipped: device name / type / subtype - determine whether a piece of equipment is in the equipment. For example, "/cast [equipped: wands" shooting, this macro means to use a magic wand if you use the shooting. /castsequence Click continuously to cast the specified spells in sequence. A spell cast failed, and the subsequent spell will not be cast. Author: Uncle forever 2008-7-3 control, 17:53 reply to this statement -------------------------------------------------------------------------------- 2 macro command complete tutorial, teach yourself to write practical macros (turn) Frequently used conditional phase selection: Reset=<#> or target or combat or their combinations, others with the "/cast"". Give a brief introduction to the role of <#>/target/combat. <#>- representative figures are generally 1 to 1800 seconds. /castsequence reset=120 tribal emblem, the will, the macro function is the first use of tribal emblem, and then use the will. If 120 seconds after the dead will still not be cast or use of tribal emblem. However, reset=<#> is always the last when you cast a spell in your start time. Target- switches to macro when the target is switched. Combat- battles start with macros. All conditions can be preceded by "no" to achieve the opposite effect! For example, "nocombat", to judge whether you are fighting or not. "Equivalent to the previous and.". For example, "/cast [help, combat] rapid treatment", this means that the target is friendly and uses rapid treatment in battle. "/" is equivalent to the previous or. /castrandom Random spells, 比如 "/ castrandom 变形术: 猪, 变形术: 羊, 变形术: 龟." (我 变 我变 我变变变 ~ ~!) use / 使用物品或装备, 不再需要指定编号.比如 "/" use 厚符文布绷带 ". userandom / 随即使用指定的几件物品. 目标选定: targetenemy / 选定一个敌对目标. targetfriend / 选定一个友善目标. targetparty / 选定一个小队队友为目标. targetraid / 选定一个团队队友为目标. targetlasttarget / 选定上个目标. targetlastenemy / 选定上个敌对目标. assist / 协助 ~ 同 "/ 协助". 宠物类: petattack / 宠物攻击. petstay / 宠物停止. petfollow / 宠物跟随. petpassive / 宠物被动形态. petdefensive / 宠物防御形态. petaggressive / 宠物攻击形态. 法术名称 / petautocaston 宠物法术自动施放开启. 法术名称 / petautocastoff 宠物法术自动施放关闭. focus / 一直锁定一个目标 ~ 比如把这个命令和宠物攻击结合做一个宏.再比如你当前的宠物是mm, 并且用这个宏让mm去攻击一个战士, 然后你切换了目标, 并让mm施放诱惑, 这时mm诱惑的目标不会是你当前的目标, 而是刚才的那个战士. # show 法术名称 物品名称 > < / 这个命令可以让你的宏显示指定法术或物品的图标. cancelaura / 取消buff ~ 比如 "/ cancelaura 奥术智慧". / stopmacro [option] 停止宏, 可加条件判定.这里有一个特殊的例子: [harm] 变形术 / cast noharm / stopmacro [] 正在把 / p% t变羊. 别去碰它. 如果变形术施放失败, 那么就不会在小队内说话. per click 点击 貌似是的.和 一样何以加事件判断? "/ cast". 实例: / click [pet]: 虚空行者 petactionbutton1 还要说的一个重点内容: "petactionbutton1", 1可以改为1 - 10任何一个数, 意思就是宠物技能栏的1 - 10. 最后, 送大家两个宏: set / console targetnearestdistance "50" 将 能选定目标的最远距离改为50码 "tab". set / console targetnearestdistanceradius "50" 将 "tab" 能选定身后目标的最远距离设为50码, 不过并不推荐这么做, 20就够了. 学习实践这个帖子的小经验和小问 学习实践这个帖子的小经验和小问题, 终于可以用简体字了, 我真 不易. 因为在tf玩, 所以下面有繁体字, 技能名有出入... 先谈经验: 1.不要直接copy 别人的代码到以下文件中: “盘符:\程序文件\魔兽世界\跆拳道\帐户\帐号名\ \ \服务器名人物名宏缓存。txt” 容易出问题,我就遇到过2行代码,死活不灵,在游戏里重新输入一遍,就好了=,= 2。在宏里加一个”#进行”,看技能效果很方便,特别是”3吸取”那种宏,开始不熟悉快捷键可以看看。 3。不要乱添分号“;”: 但凡与写代码沾一点边的人,一行字结尾不加个”;“就全身不舒服.....以懒人练级宏为例: #进行 执行序列[ nomodifier ]复位=战斗/目标生命虹吸,痛苦诅咒,腐蚀术,献祭,吸取生命,吸取生命; /施放[修饰符:ALT ]吸取灵魂;[修饰符:Ctrl ] [转移]吸取法力;改性剂:吸取生命; 这是一个错误的示范,加了“;”,后面的3吸取就没有效果了,要 去掉的„ 4。宏的图标选择,请多试试图标选择面板里的第一个”问号图标”。 以亡灵意志宏为例,图标选择”吗,”,如果看看宏缓存。txt,图标名就是”inv_misc_questionmark” #进行 / stopcasting /施放[ nomodifier ]防护暗影结界;[修改]亡灵意志:ALT 这个宏在我的技能栏1的第5格上,按5就是暗防,按Alt + 5就是反恐。 当选择问号图标并拖到技能栏以后,问号图标就显示”防护暗影结界”的图标了,会显示该技能CD,当你按下“ALT”(注意还不是“Alt + 5”),该图标自己变化为”亡灵意志”,并且显示的是”亡灵意志”的CD。 上面经验3里那个宏我就用的问号图标,特方便看现在该施放哪一个技能了。懒要懒出境界,好比UI区的一个版主.. 再来谈谈问题: 问题1: 在上面经验4的宏,按下Ctrl或者移时候,图标仍然是”防护暗影结界”,但下面这个宏: #进行 /施放[ nomodifier ]生命分流;[修改]魔甲术:ALT; 如果按下Ctrl或者移时候,图标却变化为”吗,”,当然手指抬起后,会正常不影响使用,不知是我个体的原因,还是什么,还请大家帮忙看看。 问题2: 在放火雨,或者搓暗蛋的时候,我想打断咒语吟唱,一般是后退2步,有没有宏可以直接打断, / stopcasting可以打断炉石,但是不能打断火雨什么的。 如果没有这种宏,能让我后退一步的宏也可以=,= 问题3: 在WOW2里我想在施放一个技能时候随机说一句话的宏如何写,前面那个绑定石头的好像不合适,以前那个跑龙套的喊话宏好像也不好用。 比如: #进行 / stopcasting /施放恐惧术
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