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STM32f103系列诺基亚5110lcd液晶显示程序

2018-04-28 30页 doc 72KB 46阅读

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STM32f103系列诺基亚5110lcd液晶显示程序STM32f103系列诺基亚5110lcd液晶显示程序 主体的程序来源于OPENEDV论坛 适用于STM32F103系列 移植改端口只需在LCD5110.h中改管脚即可 本程序包括汉字,英文字符,图片显示,画圆,矩形等子涵,具体参见LCD5110.C 编译BY @kinsley LCD5110.C #include "stm32f10x.h" #include "LCD5110.h" #include "delay.h" #include "Pixel_EN.h" #include "Pixel_CH.h...
STM32f103系列诺基亚5110lcd液晶显示程序
STM32f103系列诺基亚5110lcd液晶显示程序 主体的程序来源于OPENEDV论坛 适用于STM32F103系列 移植改端口只需在LCD5110.h中改管脚即可 本程序包括汉字,英文字符,图片显示,画圆,矩形等子涵,具体参见LCD5110.C 编译BY @kinsley LCD5110.C #include "stm32f10x.h" #include "LCD5110.h" #include "delay.h" #include "Pixel_EN.h" #include "Pixel_CH.h" #include "Picture.h" #define uchar unsigned char //------------------------------------------------------------------- // Nokia5510指令集 // D7 D6 D5 D4 D3 D2 D1 D0 // 0 0 1 0 0 PD V H // | | |_______1->扩展指令集 0->基本指令集 // | |___________1->垂直寻址 0->水平寻址 // |_______________1->低功耗模式 0->正常模式 //------------------------------------------------------------------- // 显示模式 // D7 D6 D5 D4 D3 D2 D1 D0 // 0 0 0 0 1 D 0 E // | |_______0 0 1 1 // |_______________0 1 0 1 // 白屏 正常 全显 反转 //------------------------------------------------------------------- /****************************************************************************** ************************************************************** @f_name: void LCD5110_GPIOInit(void) @brief: 初始化硬件端口配置 @param: None @return: None ******************************************************************************* **************************************************************/ u8 Value_List[504]; void LCD5110_GPIOInit(void) { GPIO_InitTypeDef GPIO_InitStructure; RCC_APB2PeriphClockCmd(LCDRCC_CLK, ENABLE); GPIO_InitStructure.GPIO_Pin =GPIO_Pin_All; GPIO_InitStructure.GPIO_Speed = GPIO_Speed_10MHz; GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP; GPIO_Init(LCD_CTRL_PORT, &GPIO_InitStructure); LCD5110_Init(); } /****************************************************************************** ************************************************************** @f_name: void LCD5110_Init(void) @brief: 液晶初始化 @param: None @return: None ******************************************************************************* **************************************************************/ void LCD5110_Init(void) { //复位LCD_低电平脉冲 LCD_RST_L; delay_ms(1); LCD_RST_H; //复位串行接口_高电平脉冲 LCD_CE_H; delay_ms(1); LCD_CE_L; //设置LCD LCD5110_Send(0x21, DC_CMD); //使用扩展命令设置LCD模式 LCD5110_Send(0xC8, DC_CMD); //设置偏置电压 LCD5110_Send(0x06, DC_CMD); //温度校正 LCD5110_Send(0x13, DC_CMD); //1:48 LCD5110_Send(0x20, DC_CMD); //使用基本命令 LCD5110_Send(0x0C, DC_CMD); //设定显示模式,正常显示 LCD5110_SetContrast(65); //对比度为68 } /****************************************************************************** ************************************************************** @f_name: void LCD5110_SetContrast(u8 contrast) @brief: 设置LCD对比度(对比度范围: 0~127) @param: None @return: None ******************************************************************************* **************************************************************/ void LCD5110_SetContrast(u8 contrast) { LCD5110_Send(0x21, DC_CMD); LCD5110_Send(0x80 | contrast, DC_CMD); LCD5110_Send(0x20, DC_CMD); } /****************************************************************************** ************************************************************** @f_name: void LCD5110_SetXY(u8 X, u8 Y) @brief: 设置LCD当前坐标 @param: X:0~83 Y:0~5 @return: None ******************************************************************************* **************************************************************/ void LCD5110_SetXY(u8 X, u8 Y) { if(X>83) X=83; if(Y>5) Y=5; LCD5110_Send(0x40 | Y, DC_CMD); // 行 LCD5110_Send(0x80 | X, DC_CMD); // 列 } /****************************************************************************** ************************************************************** @f_name: void LCD5110Clear(void) @brief: LCD全部清屏 @param: None @return: None ******************************************************************************* **************************************************************/ void LCD5110Clear(void) { u16 i; LCD5110_Send(0x0c, DC_CMD); LCD5110_Send(0x80, DC_CMD); for (i=0; i<504; i++) LCD5110_Send(0, DC_DATA); } /****************************************************************************** ************************************************************** @f_name: void LCD5110ClearPart(u8 X,u8 Y,u8 L,u8 H) @brief: LCD部分清屏 @param: u8 X,u8 Y, u8 L, u8 H @return: None ******************************************************************************* **************************************************************/ void LCD5110ClearPart(u8 X,u8 Y,u8 L,u8 H) { u16 i,j; LCD5110_Send(0x0c, DC_CMD); LCD5110_Send(0x80, DC_CMD); for (i=Y; i协议
(传送1个字节) void LCD5110_Send(u8 data, DCType dc) { u8 i=8; if (dc==DC_CMD) LCD_DC_CMD; //发送命令 else LCD_DC_DATA;//发送数据 // LCD_CE_L; //Enable LCD while (i--) { LCD_CLK_L; if(data&0x80) LCD_MOSI_H; /* MSB first */ else LCD_MOSI_L; LCD_CLK_H; data <<= 1; /* Data shift */ } // LCD_CE_H; //Disable LCD } /****************************************************************************** ************************************************************** @f_name: void LCD5110WriteChar(u8 X, u8 Y,u8 ascii) @brief: 向LCD写一个英文字符 @param: u8 X, u8 Y, u8 ascii:英文ASCII编码 @return: None ******************************************************************************* **************************************************************/ void LCD5110WriteChar(u8 X, u8 Y,u8 ascii) { u8 n; LCD5110_SetXY(X,Y); ascii -= 32; //ASCII码-32,从空格开始取码 for (n=0; n<=6; n++) LCD5110_Send(Font6x8[ascii][n], DC_DATA); } /****************************************************************************** ************************************************************** @f_name: void LCD5110WriteEnStr(u8 X, u8 Y, u8* s) @brief: 向LCD写英文字符串 @param: u8 X:0~83 u8 Y:0~5 u8* s:字符串 @return: None ******************************************************************************* **************************************************************/ void LCD5110WriteEnStr(u8 X, u8 Y, u8* s) { while (*s!='\0') { LCD5110WriteChar(X,Y,*s++); X=X+6;//每个字符占用行6个像素,至少要6个 if(X>84) { X=0; Y=Y+1; *s--; if(Y>=6) {Y=0;} } } } /****************************************************************************** ************************************************************** @f_name: void LCD5110ShowNum(u8 X,u16 Y,u32 num) @brief: 显示一个数字 @param: x,y:起点坐标 num:数值(0~65536); @return: None ******************************************************************************* **************************************************************/ //m^n函数 u32 mypow(u8 m,u8 n) { u32 result=1; while(n--)result*=m; return result; } void LCD5110ShowNum(u8 X,u16 Y,u32 num) { u32 res; u8 t=0,t1=0; res=num; if(!num)LCD5110WriteChar( X,Y,'0');//显示0 while(res) //得到数字长度 { res/=10; t++; } t1=t; while(t) //显示数字 { res=mypow(10,t-1); LCD5110WriteChar(X+(t1-t)*6,Y,(num/res)%10+'0');//数字字符第一个在'0'之前 t--; } } /****************************************************************************** ************************************************************** @f_name: void LCD5110WriteChStr(u8 X, u8 Y,u8 n) @brief: 向LCD写中文字符串 @param: u8 X, u8 Y,u8 n @return: None ******************************************************************************* **************************************************************/ void LCD5110WriteChStr(u8 X, u8 Y,u8 n) { int i; LCD5110_SetXY(X,Y); for(i = 0;i < 12; i++)//汉字上半身 { LCD5110_Send(chinese_character[n][i],DC_DATA); } LCD5110_SetXY(X,Y+1); for(i = 12; i < 24; i++)//汉字下半身 {LCD5110_Send(chinese_character[n][i],DC_DATA);} } /****************************************************************************** ************************************************************** @f_name: Nokia5110_DrawPoint(u8 X, u8 Y) @brief: //打点函数(水平寻址) @param: //x:0-83, y:0-47 @return: //返回值:1:成功 :失败0 ******************************************************************************* **************************************************************/ u8 Nokia5110_DrawPoint(u8 X, u8 Y) { u8 y1 = 0, y2 = 0; if (X > 83 || Y > 47) { return 0; } y1 = Y / 8; y2 = Y % 8; LCD5110_SetXY(X,y1); Value_List[y1 *84 + X] |= 0x01 << y2; //与事先保存的该位置的数据相或,并将新得到 的数据写入显示出来 LCD5110_Send(Value_List[y1 *84 + X], DC_DATA); return 1; } /****************************************************************************** ************************************************************** @f_name: Nokia5110_ShowPicturePoint(void) @brief: //显示自定义图片 @param: //x:0-83, y:0-47 @return: ******************************************************************************* **************************************************************/ void Nokia5110_ShowPicturePoint(void) { u8 x_pos = 0, y_pos = 0; u8 j, tmp; u16 i; LCD5110Clear(); for (i = 0; i < 504; i++) { tmp = Picture[i]; for (j = 0; j < 8; j++) { if (tmp & 0x01) { Nokia5110_DrawPoint(x_pos, y_pos); } tmp >>= 1; y_pos++; } if ((i + 1) % 6 == 0) { x_pos++; y_pos = 0; } } } /****************************************************************************** ************************************************************** @f_name: LCD_DrawLine(u16 x1, u16 y1, u16 x2, u16 y2) @brief: //画线 (x1,y1) to (x2,y2) @param: //x:0-83, y:0-47 @return: ******************************************************************************* **************************************************************/ void LCD_DrawLine(u16 x1, u16 y1, u16 x2, u16 y2) { u16 t; int xerr=0,yerr=0,delta_x,delta_y,distance; int incx,incy,uRow,uCol; delta_x=x2-x1; //计算坐标增量 delta_y=y2-y1; uRow=x1; uCol=y1; if(delta_x>0)incx=1; //设置单步方向 else if(delta_x==0)incx=0;//垂直线 else {incx=-1;delta_x=-delta_x;} if(delta_y>0)incy=1; else if(delta_y==0)incy=0;//水平线 else{incy=-1;delta_y=-delta_y;} if( delta_x>delta_y)distance=delta_x; //选取基本增量坐标轴 else distance=delta_y; for(t=0;t<=distance+1;t++ )//画线输出 { Nokia5110_DrawPoint(uRow,uCol);//画点 xerr+=delta_x ; yerr+=delta_y ; if(xerr>distance) { xerr-=distance; uRow+=incx; } if(yerr>distance) { yerr-=distance; uCol+=incy; } } } /****************************************************************************** ************************************************************** @f_name: void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2) @brief: //画矩形,对角线(x1,y1) to (x2,y2) @param: //x:0-83, y:0-47 @return: ******************************************************************************* **************************************************************/ void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2) { LCD_DrawLine(x1,y1,x2,y1); LCD_DrawLine(x1,y1,x1,y2); LCD_DrawLine(x1,y2,x2,y2); LCD_DrawLine(x2,y1,x2,y2); } /****************************************************************************** ************************************************************** @f_name: void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2) @brief: //画矩形,对角线(x1,y1) to (x2,y2) @param: //x:0-83, y:0-47 @return: ******************************************************************************* **************************************************************/ void LCD_DrawTriangle(u16 x1, u16 y1, u16 x2, u16 y2) { LCD_DrawLine(x1,y1,x2,y1); LCD_DrawLine(x1,y1,x1,y2); LCD_DrawLine(x1,y2,x2,y1); } /****************************************************************************** ************************************************************** @f_name: void Draw_Circle(u16 x0,u16 y0,u8 r) @brief: //画圆 原点(x,y),半径r @param: //x:0-83, y:0-47 @return: ******************************************************************************* **************************************************************/ void Draw_Circle(u16 x0,u16 y0,u8 r) { int a,b; int di; a=0;b=r; di=3-(r<<1); //判断下个点位置的标志 while(a<=b) { Nokia5110_DrawPoint(x0-b,y0-a); //3 Nokia5110_DrawPoint(x0+b,y0-a); //0 Nokia5110_DrawPoint(x0-a,y0+b); //1 Nokia5110_DrawPoint(x0-b,y0-a); //7 Nokia5110_DrawPoint(x0-a,y0-b); //2 Nokia5110_DrawPoint(x0+b,y0+a); //4 Nokia5110_DrawPoint(x0+a,y0-b); //5 Nokia5110_DrawPoint(x0+a,y0+b); //6 Nokia5110_DrawPoint(x0-b,y0+a); a++; //使用Bresenham算法画圆 if(di<0) di +=4*a+6; else { di+=10+4*(a-b); b--; } Nokia5110_DrawPoint(x0+a,y0+b); } } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////分割线 LCD5110.h #ifndef _LCD5110_H #define _LCD5110_H #include"sys.h" //宽高像素 #define LCD_X_RES 84 #define LCD_Y_RES 48 //枚举 D/C模式选择 typedef enum //emum为枚举常量 { DC_CMD = 0, //写命令 DC_DATA = 1 //写数据 } DCType; //------------------------------------------------------------管脚修改区 ----------------------------------------------------------------------- #define LCD_CTRL_PORT GPIOB #define LCDRCC_CLK RCC_APB2Periph_GPIOB #define LCD_RST GPIO_Pin_3 #define LCD_CE GPIO_Pin_5 #define LCD_DC GPIO_Pin_7 #define LCD_MOSI GPIO_Pin_9 #define LCD_CLK GPIO_Pin_11 // #define LCD_VCC GPIO_Pin_13 // #define LCD_BGL GPIO_Pin_15 //--------------------------------------------------------------------------------------------------------------------- ------------------------ //H结尾为1,L结尾为0 #define LCD_RST_H GPIO_SetBits(LCD_CTRL_PORT, LCD_RST) #define LCD_RST_L GPIO_ResetBits(LCD_CTRL_PORT, LCD_RST) #define LCD_CE_H GPIO_SetBits(LCD_CTRL_PORT, LCD_CE) #define LCD_CE_L GPIO_ResetBits(LCD_CTRL_PORT, LCD_CE) #define LCD_DC_DATA GPIO_SetBits(LCD_CTRL_PORT, LCD_DC) #define LCD_DC_CMD GPIO_ResetBits(LCD_CTRL_PORT, LCD_DC) #define LCD_MOSI_H GPIO_SetBits(LCD_CTRL_PORT, LCD_MOSI) #define LCD_MOSI_L GPIO_ResetBits(LCD_CTRL_PORT, LCD_MOSI) #define LCD_CLK_H GPIO_SetBits(LCD_CTRL_PORT, LCD_CLK) #define LCD_CLK_L GPIO_ResetBits(LCD_CTRL_PORT, LCD_CLK) #define LCD_VCC_H GPIO_SetBits(LCD_CTRL_PORT, LCD_VCC) #define LCD_BGL_H GPIO_SetBits(LCD_CTRL_PORT, LCD_BGL) #define LCD_GND_L GPIO_ResetBits(LCD_CTRL_PORT, LCD_GND) void LCD5110_GPIOInit(void); void LCD5110_Init(void) ; void LCD5110_SetContrast(u8 contrast); void LCD5110_SetXY(u8 X, u8 Y); void LCD5110Clear(void); void LCD5110ClearPart(u8 X,u8 Y,u8 L,u8 H); void LCD5110_Send(u8 data, DCType dc); void LCD5110WriteChar(u8 X, u8 Y,u8 ascii); void LCD5110WriteEnStr(u8 X, u8 Y, u8* s); u32 mypow(u8 m,u8 n); void LCD5110ShowNum(u8 X,u16 Y,u32 num); void LCD5110WriteChStr(u8 X, u8 Y,u8 n); void Nokia5110_ShowPicturePoint(void); u8 Nokia5110_DrawPoint(u8 X, u8 Y) ; void Draw_Circle(u16 x0,u16 y0,u8 r); void LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2); void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2); void LCD_DrawTriangle(u16 x1, u16 y1, u16 x2, u16 y2); #endif ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////分割线 Picture.h #ifndef _PICTURE_H_ #define _PICTURE_H_ const unsigned char Picture[504] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x00,0x00,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0x00,0x80,0xFF,0x00,0x00, 0x00,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x60,0xF8,0x00,0x00,0x00,0x00,0x40,0xF8, 0x00,0x00,0x00,0x00,0xC0,0xF0,0x00,0x00,0x00,0x00,0x80,0xF0,0x00,0x00,0x00,0x00, 0x80,0xC1,0x00,0x00,0x00,0x00,0x80,0xE9,0x00,0x00,0x00,0x00,0x80,0xF8,0x00,0x00, 0x00,0x00,0x80,0xF8,0x00,0x00,0x00,0x00,0x70,0xFC,0x00,0x00,0x00,0x00,0x70,0xFE, 0x00,0x00,0x00,0x00,0xC0,0xFF,0x00,0x00,0x00,0x00,0xE0,0xFF,0x00,0x00,0x00,0x00, 0xE4,0xFF,0x00,0x00,0x00,0x00,0xE0,0xFF,0x00,0x00,0x00,0x00,0xF0,0xFF,0x00,0x00, 0x00,0x00,0xF8,0xFF,0x00,0x1F,0x00,0x00,0xF8,0xFF,0xC0,0x3F,0x00,0x00,0xFC,0xFF, 0xE0,0x7F,0x00,0x00,0xFC,0xFF,0xE0,0xFF,0x01,0x00,0xFC,0xFF,0xF0,0x23,0x00,0x00, 0xFC,0xFF,0xF8,0xE1,0x80,0x05,0xFE,0xFF,0xF8,0x61,0x81,0xA7,0xFF,0xFF,0xFC,0xA0, 0x03,0xE7,0xFF,0xFF,0xFC,0xA0,0xC2,0xE7,0xFF,0xFF,0xFC,0xA0,0xC2,0xE6,0xFF,0xFF, 0xFC,0xA0,0x62,0xF7,0xFF,0xFF,0xFE,0xE0,0x30,0xFF,0xFF,0xFF,0x7E,0xC0,0x28,0xF9, 0xFF,0xFF,0x7E,0xC0,0x30,0xD7,0xFF,0xFF,0x7E,0x00,0x60,0xB7,0xFF,0xFF,0x7E,0x00, 0x60,0x27,0xFE,0xFF,0x7E,0x40,0x60,0x67,0xFC,0xFF,0x3E,0xE0,0x20,0x67,0xF0,0xFF, 0x3E,0xE0,0x20,0x66,0xF8,0xFF,0x3E,0xA0,0x09,0xE3,0xFC,0xFF,0x3E,0xA0,0x12,0xE1, 0x3E,0xFC,0x3E,0xA0,0x92,0xA0,0x39,0xF0,0x3E,0xA0,0xA0,0xB0,0x01,0xC0,0x3E,0xB0, 0xA0,0xB1,0x00,0x00,0x3E,0xB0,0xC0,0x39,0x00,0x00,0x7C,0x80,0x00,0x3E,0x00,0x00, 0xFC,0x01,0x00,0x3F,0x0A,0x00,0xFC,0x0F,0x00,0x1E,0x00,0x00,0xF8,0x1F,0x00,0x0F, 0x04,0x00,0xF8,0x3F,0x80,0x0F,0x04,0x00,0xF0,0x7F,0xCE,0x03,0x04,0x00,0xF0,0xFF, 0xF7,0x00,0x00,0xC8,0xE0,0xFF,0x30,0x00,0xE8,0xFF,0xC0,0xFF,0x61,0xC0,0xFF,0xFF, 0x80,0x7F,0xC0,0xF8,0xFF,0xFF,0x00,0x5F,0x80,0xFF,0xFF,0xFF,0x00,0x80,0x80,0xFF, 0xFF,0xFF,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x00,0x00, 0x80,0xFF,0xFF,0xFF,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x00,0x00,0x80,0xFF,0xFF,0xFF, 0x00,0x00,0x80,0xFF,0xFF,0xFF,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x00,0x00,0x80,0xFF, 0xFF,0xFF,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x00, 0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0xFF,0xFF,0xFF, 0x00,0x00,0x00,0xFE,0xFF,0xF7,0x00,0x00,0x00,0xFE,0xFF,0xF7,0x00,0x00,0x00,0xFE, 0xFF,0xFF,0x00,0x00,0x00,0xFE,0xFF,0xFF,0x00,0x00,0x00,0xFE,0xFF,0xFF,0x00,0x00, 0x00,0xFE,0xFF,0xFF,0x00,0x00,0x00,0xFE,0xFF,0xFF,0x00,0x00,0x00,0xFE,0xFF,0xFF, 0x00,0x00,0x00,0xFC,0xFF,0xF7,0x00,0x00,0x00,0xFC,0xFF,0xFF,0x00,0x00,0x00,0xFC, 0xFF,0xFF,0x00,0x00,0x00,0xFC,0xFF,0xFF,/*"C:\Users\Kingsley\Desktop\70f9fd63jw1eanvqrot9ej206j064aa0.bmp",0*/ }; #endif ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////分割线 Pixel_CH.h /*汉字取模*/ #ifndef _PIXEL_CH_H #define _PIXEL_CH_H const char chinese_character[][24]= { {0xFE,0x02,0xFE,0x00,0xF2,0x12,0x12,0xF2,0x02,0xFE,0x02,0x00,0x03,0x01,0x03,0x00, 0x03,0x01,0x01,0x09,0x08,0x0F,0x00,0x00},/*"?",0*/ {0xFE,0x02,0xFE,0x00,0xF2,0x12,0x12,0xF2,0x02,0xFE,0x02,0x00,0x03,0x01,0x03,0x00, 0x03,0x01,0x01,0x09,0x08,0x0F,0x00,0x00},/*"?",1*/ }; #endif ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////分割线 Pixel_EN.h #ifndef _PIXEL_EN_H #define _PIXEL_EN_H const u8 Font6x8[][6] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // sp { 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00 }, // ! { 0x00, 0x00, 0x07, 0x00, 0x07, 0x00 }, // " { 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14 }, // # { 0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12 }, // $ { 0x00, 0x62, 0x64, 0x08, 0x13, 0x23 }, // % { 0x00, 0x36, 0x49, 0x55, 0x22, 0x50 }, // & { 0x00, 0x00, 0x05, 0x03, 0x00, 0x00 }, // ' { 0x00, 0x00, 0x1c, 0x22, 0x41, 0x00 }, // ( { 0x00, 0x00, 0x41, 0x22, 0x1c, 0x00 }, // ) { 0x00, 0x14, 0x08, 0x3E, 0x08, 0x14 }, // * { 0x00, 0x08, 0x08, 0x3E, 0x08, 0x08 }, // + { 0x00, 0x00, 0x00, 0xA0, 0x60, 0x00 }, // , { 0x00, 0x08, 0x08, 0x08, 0x08, 0x08 }, // - { 0x00, 0x00, 0x60, 0x60, 0x00, 0x00 }, // . { 0x00, 0x20, 0x10, 0x08, 0x04, 0x02 }, // / { 0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E }, // 0 { 0x00, 0x00, 0x42, 0x7F, 0x40, 0x00 }, // 1 { 0x00, 0x42, 0x61, 0x51, 0x49, 0x46 }, // 2 { 0x00, 0x21, 0x41, 0x45, 0x4B, 0x31 }, // 3 { 0x00, 0x18, 0x14, 0x12, 0x7F, 0x10 }, // 4 { 0x00, 0x27, 0x45, 0x45, 0x45, 0x39 }, // 5 { 0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30 }, // 6 { 0x00, 0x01, 0x71, 0x09, 0x05, 0x03 }, // 7 { 0x00, 0x36, 0x49, 0x49, 0x49, 0x36 }, // 8 { 0x00, 0x06, 0x49, 0x49, 0x29, 0x1E }, // 9 { 0x00, 0x00, 0x36, 0x36, 0x00, 0x00 }, // : { 0x00, 0x00, 0x56, 0x36, 0x00, 0x00 }, // ; { 0x00, 0x08, 0x14, 0x22, 0x41, 0x00 }, // < { 0x00, 0x14, 0x14, 0x14, 0x14, 0x14 }, // = { 0x00, 0x00, 0x41, 0x22, 0x14, 0x08 }, // > { 0x00, 0x02, 0x01, 0x51, 0x09, 0x06 }, // ? { 0x00, 0x32, 0x49, 0x59, 0x51, 0x3E }, // @ { 0x00, 0x7C, 0x12, 0x11, 0x12, 0x7C }, // A { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x36 }, // B { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x22 }, // C { 0x00, 0x7F, 0x41, 0x41, 0x22, 0x1C }, // D { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x41 }, // E { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x01 }, // F { 0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A }, // G { 0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F }, // H { 0x00, 0x00, 0x41, 0x7F, 0x41, 0x00 }, // I { 0x00, 0x20, 0x40, 0x41, 0x3F, 0x01 }, // J { 0x00, 0x7F, 0x08, 0x14, 0x22, 0x41 }, // K { 0x00, 0x7F, 0x40, 0x40, 0x40, 0x40 }, // L { 0x00, 0x7F, 0x02, 0x0C, 0x02, 0x7F }, // M { 0x00, 0x7F, 0x04, 0x08, 0x10, 0x7F }, // N { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E }, // O { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x06 }, // P { 0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E }, // Q { 0x00, 0x7F, 0x09, 0x19, 0x29, 0x46 }, // R { 0x00, 0x46, 0x49, 0x49, 0x49, 0x31 }, // S { 0x00, 0x01, 0x01, 0x7F, 0x01, 0x01 }, // T { 0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F }, // U { 0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F }, // V { 0x00, 0x3F, 0x40, 0x38, 0x40, 0x3F }, // W { 0x00, 0x63, 0x14, 0x08, 0x14, 0x63 }, // X { 0x00, 0x07, 0x08, 0x70, 0x08, 0x07 }, // Y { 0x00, 0x61, 0x51, 0x49, 0x45, 0x43 }, // Z { 0x00, 0x00, 0x7F, 0x41, 0x41, 0x00 }, // [ { 0x00, 0x55, 0x2A, 0x55, 0x2A, 0x55 }, // 55 { 0x00, 0x00, 0x41, 0x41, 0x7F, 0x00 }, // ] { 0x00, 0x04, 0x02, 0x01, 0x02, 0x04 }, // ^ { 0x00, 0x40, 0x40, 0x40, 0x40, 0x40 }, // _ { 0x00, 0x00, 0x01, 0x02, 0x04, 0x00 }, // ' { 0x00, 0x20, 0x54, 0x54, 0x54, 0x78 }, // a { 0x00, 0x7F, 0x48, 0x44, 0x44, 0x38 }, // b { 0x00, 0x38, 0x44, 0x44, 0x44, 0x20 }, // c { 0x00, 0x38, 0x44, 0x44, 0x48, 0x7F }, // d { 0x00, 0x38, 0x54, 0x54, 0x54, 0x18 }, // e { 0x00, 0x08, 0x7E, 0x09, 0x01, 0x02 }, // f { 0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C }, // g { 0x00, 0x7F, 0x08, 0x04, 0x04, 0x78 }, // h { 0x00, 0x00, 0x44, 0x7D, 0x40, 0x00 }, // i { 0x00, 0x40, 0x80, 0x84, 0x7D, 0x00 }, // j { 0x00, 0x7F, 0x10, 0x28, 0x44, 0x00 }, // k { 0x00, 0x00, 0x41, 0x7F, 0x40, 0x00 }, // l { 0x00, 0x7C, 0x04, 0x18, 0x04, 0x78 }, // m { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x78 }, // n { 0x00, 0x38, 0x44, 0x44, 0x44, 0x38 }, // o { 0x00, 0xFC, 0x24, 0x24, 0x24, 0x18 }, // p { 0x00, 0x18, 0x24, 0x24, 0x18, 0xFC }, // q { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x08 }, // r { 0x00, 0x48, 0x54, 0x54, 0x54, 0x20 }, // s { 0x00, 0x04, 0x3F, 0x44, 0x40, 0x20 }, // t { 0x00, 0x3C, 0x40, 0x40, 0x20, 0x7C }, // u { 0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C }, // v { 0x00, 0x3C, 0x40, 0x30, 0x40, 0x3C }, // w { 0x00, 0x44, 0x28, 0x10, 0x28, 0x44 }, // x { 0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C }, // y { 0x00, 0x44, 0x64, 0x54, 0x4C, 0x44 }, // z { 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } // horiz lines }; #endif
/
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