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lol装备(lol装备)
Lasts 2.5 seconds.
Sarah +8 /5 seconds recovery treatment
Three phase power, +30 point attack, +30 point magic power, +30% attack speed, +15% crit chance, +12% movement speed, +250 point life value, +250 point mana value. Only passive: 35% chance to slow the target's movement by 25%, for 2.5 seconds. After casting, the base damage of the next physical attack is increased by 150%.
Heroic badge, +17%, life steal, unique aura: causes the nearby friendly hero +10 life to reply /5 seconds.
Atama's halberd, +45 point armor, +18% crit chance. Only passive: Increases your attack power by 2% of your maximum HP
+15 reply /5 second life regeneration Pendant
The crystal scepter +500 HP, relai spell power, +80 passiveunique: skill damage target, will reduce the speed target 35% (groups of skills and skills damage is reduced by 15% for 1.5 seconds).
Glacial armor, +425 point mana, +45 point armor, only passive: 15% cooldown cooldown reduced.
Reggae light, +23 point attack, +30 point armor, +18% life steal. Only passive: 20% chance to cause 500 additional magic damage to creeps or monsters when attacked. The only initiative: place
an invisible guard with 1100 views for 3 minutes and cooldown for 3 minutes.
The miracle of Eliza +25 life, +20 reply /5 seconds /5 seconds, +25 mana toughness (toughness decreased dizziness,
deceleration, irony, fear, trapping, hypnosis, silence, blindness and durance duration, but does not stack)
Soul shroud +520 HP, only to make the surrounding friendly aura: adds 12 mana /5 seconds and shortened 10% cooldown.
Ghost mask, +25 point, spell strength, +200 point, life value. Only passive: +20 point magic penetration
Net damage, +225, +18, attack, and passive effects: attacks have a 25% chance to reduce target 30% movement speed by 2.5 seconds.
Drink knife attack heks +35, +30 magic resistance. Only passive: if you are suffering from a spell damage, your life will be below 30%, and this item will then create a shield that absorbs 300 mana damage for 4 seconds, with a cooldown of 60 seconds.
Guardian angel +68 points armor, +38 point magic resistance, the only passive: your hero will resurrect after death, restore 750 of life and 375 mana, this effect can only affect once every 5 minutes.
The disaster of the Lich +350 mana and spell power, +80 +30, +7% speed, magic resistance passiveunique: being a skill, physical attack 100% chance next time will be attached to 100%
spell damage strength. This effect has a 2 second cooldown.
Red crystal +180 point health
Watchmen armor, +50 point armor, +20 life, /5 seconds back. Passive: when attacked, has a 20% chance to reduce the attacker's movement speed and attack speed by 35% for 3 seconds.
Wand of time, +450, health, +525, mana, +60, spell strength. Passive: your hero increases 18 health points per minute, 20 mana, and 2 spell strength. Maximum +180 point of life, +200 point mana, +20 point spell strength.
Only passive: when hero upgrades, returns 250 HP and 200 mana, lasts 8 seconds.
Cloth armor, +18 point armor
Levitan's +180 point of life, the only passive: each layer increases 32 of the life value, killing the enemy hero to get 2 layers, or assists to kill the enemy hero, get 1 layers. The effect can be stacked 20 layers. When the hero dies, the 1/3 of the current layer is lost. When stacking 20 layers, your hero reduces the damage done by 15%.
His armor +920 HP, +30 recovery /5 seconds. Passive: kills a single soldier, permanently increases 4.5 HP, +0.15 life, and returns /5 seconds. The hero kills and assists + 45 HP and +1.5 recovery /5 seconds. Up to +450 health points, +15 life, /5 seconds back.
Giant belt +430 point health
+100 mana, +50 point armor. Activeunique: give your hero still 2 seconds, let you immunity and cannot be attacked, but not to take any action. 90 seconds cooldown.
The Holy Grail +30 points to magical resistance, +7.5 mana, /5 seconds, and only passively: 1% mana per loss will increase your mana recovery by 1%.
Improved armor, +30 point magic resistance, +250 point health. Only passive: cooldown reduced by 10%, resulting in a 15% improvement in healing and response.
Banshee veil, +375 point health, +375 point mana, +50 point magic resistance. Only passive: resist enemy skills every 45 seconds.
Catalytic stone, +290 point health, +325 mana. Only passive: when hero upgrades, returns 250 HP and 200 mana, lasts 8 seconds.
Ninja feet have +25 point armor, +12% dodge chance, and only passive: increases movement speed by 2.
Latch armor, +45 point armor
Quicksilver sash magic resistance +56. Initiative: removes all of your hero's cooldown by 90 seconds.
Burn gems, +200 points, health values. Only passive: skill
cooldown reduced by 10%
Legion Holy Shield, +270 points, health, +18 armor, +24 magic resistance, unique aura: increases friendly armor by 12, 15 magic resistance, and 8 point attack.
Magic cloak, +24 point, magic resistance
Burning cloak, +450 points, health, +45 point armor. Only passive: 35 magic damage per second to nearby enemies.
Stark's +20% attack speed, the only aura: for nearby friendly heroes to provide 20% of life, steal, 20% attack speed, +30 life /5 seconds, reduce enemy heroes 20 points armor value.
Renton's +350 point of life, +75 point armor, +25 points, life /5 seconds. Only passive: cooldown reduced by 5%. When struck, a 20% chance to reduce the attacker's movement speed and attack speed by 35%, for 3 seconds. Only initiative: Reduces attack speed and movement speed of nearby enemy units by 35%. Lasts 2 seconds. Armor and magic resistance increased by 0.5 sec for 100 sec, cooldown by 60 sec.
Shu Rhea Rhapsody +330 HP, +30 /5, +15 second life return mana /5 seconds. Only passive: cooldown reduced by 15%. Only initiative: friendly friendly move speed increased by 40%, duration of 3 seconds (cooldown 60 seconds).
Mayreder claws, +15 point attack, +23 point armor.
Only passive: physical attack has a 15% chance to deal 500
additional magic damage to creeps or monsters.
Spell class:
Destroyer of death cap +140 spellpower. Only passive: increases spell strength by 30%.
Demon code +30 points spell strength, +7 mana recovery /5 seconds. Only passive: reduces cooldown by 10% skill.
Hextech revolver +40 spellpower. Only passive: +15% spell vampire.
Hextech gunblade +60 attack, +75 Spellpower, +20% life steal, +25% vampire spell. Only initiative: deals 300 magic damage to target heroes and slows their speed by 50% for 3 seconds (release distance: 700). Cooldown 60 seconds.
Night fire embrace, +60 spell strength, +10 mana, /5 seconds. Only passive: reduces cooldown by 15% skill. Only initiative: deals 30% damage to the target's current life (100 spells per +3.5%), minimum 200 damage, cooldown 1 minutes.
Doran's ring +100 HP, +5 mana spell /5 seconds, +15
Eldritch Codex +75 Spellpower Morello, +12 mana /5 seconds. Only passive: reduces skill cooldown by 20%.
Frost hearts, +99 point armor, +500 mana, and only passive: 20% cooldown reduced, down 20% of nearby enemy units.
Magic weapon's only aura: returns 7.2 mana per round of friendly heroes every 5 seconds.
Useless stick +80 spell strength
Deep scepter +70 points spell strength, +57 point magic resistance, unique aura: reduces enemy magic resistance by 20 points
Elixir of wisdom hits: increases spell strength by 20-40 (based on hero level), reduces skill cooldown by 10%, lasts 4 minutes. The purchase will be automatically used when the equipment column is full.
+250 mana flare value, spell +25. Only passive: each time you cast your skills, the base attack on your next attack is increased by 100%. The cooldown is 2 seconds.
Fairy +3 amulet mana /5 seconds
Matt, +50 attack, +15 recovery /5 seconds, +5 mana /5 seconds. Passive: your attack will have splash effects, causing 50% (ranged attacks of 35%) damage around the target.
Meggie Pendant +7 mana /5 seconds
Edge of corrosion, +25 point, spell strength, +50% attack speed. Only passive: you do 20 damage to the target by physical attacks, reduce the target's 6 point magic resistance, and stack it up to 4 times.
Archangel wand, +400 mana, +25 mana, /5 sec, +45, spell strength, and passive effects: 3% of your maximum mana will be converted to spell strength. Only passive: your hero's maximum mana gain is 4 points per cast. Cooldown 3 seconds. Maximum no more than 1000 Mana
Sage's stone +18 recovery /5 seconds, +8 mana /5 seconds. Only passive: 5 gold coins every 10 seconds.
Moonlight spell spell power, +50 edge point +25 (toughness toughness decreased dizziness, deceleration, irony, fear, trapping, hypnosis, silence, blindness and durance duration, but does not stack)
Nash's teeth +50% attack speed, +55 point spell strength, +10 mana recovery /5 seconds. Only passive: reduces skill cooldown by 25%.
Ancient will, +50 point, spell strength. Unique aura: increases allies' 30 spell strength and 25% spell Vampiric blood.
Sword of evil religion +350 mana mana, +7 /5 seconds, +20 attack. Only passive: 2% of your maximum mana is converted to attack. Only passive: your hero will increase 1 of maximum mana per attack (cooldown 3 seconds). Each time you use a skill, your hero will increase the maximum mana cost by 4 (cooldown 3 seconds). Up to 1000 mana bonus.
's magic power, +20 spell strength, and only passivity: your hero gains 8 spell strength per layer, each kills a hero, gains 2 layers, or assists in killing an enemy hero. This effect
stacks up to 20 times. When your hero dies, you lose the stack effect of the current 1/3. When stacking 20 layers, the skill cooldown is reduced by 15%.
Three phase power, +30 point attack, +30 point magic power, +30% attack speed, +15% crit chance, +12% movement speed, +250 point life value, +250 point mana value. Only passive: 35% chance to slow the target's movement by 25%, for 2.5 seconds. After casting, the base damage of the next physical attack is increased by 150%.
Brute force +25 point attack, only passive: 10% cooldown, and +15 point armor penetration
The crystal scepter +500 HP, relai spell power, +80 passiveunique: skill damage target, will reduce the speed target 35% (groups of skills and skills damage is reduced by 15% for 1.5 seconds).
Glacial armor, +425 point mana, +45 point armor, only passive: 15% cooldown cooldown reduced.
Cage's lucky hand +25 points spell strength, the only passive: 5 extra money per 10 seconds.
Burst wand +40 spell strength
Wand of the void +70 spell strength is only passive: +40% Spell Penetration
The miracle of Eliza +25 life, +20 reply /5 seconds /5 seconds,
+25 mana toughness (toughness decreased dizziness, deceleration, irony, fear, trapping, hypnosis, silence, blindness and durance duration, but does not stack)
Soul shroud +520 HP, only to make the surrounding friendly aura: adds 12 mana /5 seconds and shortened 10% cooldown.
Mana point of blue crystal +200
Ghost mask, +25 point, spell strength, +200 point, life value. Only passive: +20 point magic penetration
The disaster of the Lich +350 mana and spell power, +80 +30, +7% speed, magic resistance passiveunique: being a skill, physical attack 100% chance next time will be attached to 100% spell damage strength. This effect has a 2 second cooldown.
Wand of time, +450, health, +525, mana, +60, spell strength. Passive: your hero increases 18 health points per minute, 20 mana, and 2 spell strength. Maximum +180 point of life, +200 point mana, +20 point spell strength. Only passive: when hero upgrades, returns 250 HP and 200 mana, lasts 8 seconds.
The new +40% attack speed, only passive: reduces the cooldown of 10% heroes.
+100 mana, +50 point armor. Activeunique: give your hero still 2 seconds, let you immunity and cannot be attacked, but not to take any action. 90 seconds cooldown.
The Holy Grail +30 points to magical resistance, +7.5 mana, /5
seconds, and only passively: 1% mana per loss will increase your mana recovery by 1%.
Improved armor, +30 point magic resistance, +250 point health. Only passive: cooldown reduced by 10%, resulting in a 15% improvement in healing and response.
Banshee veil, +375 point health, +375 point mana, +50 point magic resistance. Only passive: resist enemy skills every 45 seconds.
Catalytic stone, +290 point health, +325 mana. Only passive: when hero upgrades, returns 250 HP and 200 mana, lasts 8 seconds.
Clear boots only passive: reduces spell cooldown by 15%. Only passive: increases movement speed at 2 levels.
Burn gems, +200 points, health values. Only passive: skill cooldown reduced by 10%
This spirit of the +30 attack, +15% crit chance, only passive: +20 armor penetration by 15%, cooldown: 4 seconds only active upgrade 20% movement speed and attack speed by 50%, each melee attack 2 seconds longer duration, maximum duration of 8 seconds, 60 second cooldown.
Berserker's fury blade, +35 point attack, +45 point spell strength. Passiveunique: each attack or Shifake increases attack speed by 4% and 6 Spellpower, lasts 5 seconds, can stack up to 8 times.
Increase the spell strength of classics +20
Renton's +350 point of life, +75 point armor, +25 points, life /5 seconds. Only passive: cooldown reduced by 5%. When struck, a 20% chance to reduce the attacker's movement speed and attack speed by 35%, for 3 seconds. Only initiative: Reduces attack speed and movement speed of nearby enemy units by 35%. Lasts 2 seconds. Armor and magic resistance increased by 0.5 sec for 100 sec, cooldown by 60 sec.
Shu Rhea Rhapsody +330 HP, +30 /5, +15 second life return mana /5 seconds. Only passive: cooldown reduced by 15%. Only initiative: friendly friendly move speed increased by 40%, duration of 3 seconds (cooldown 60 seconds).
Goddess of tears, +350 mana, +7 mana, /5 seconds. Only passive: your hero increases the maximum mana by 4 points per shot. This effect triggers up to 2 hits in 6 seconds, up to 1000 Mana
Attack class:
Mayreder split blood gloves
+30 point attack, +40% attack speed, +25 point armor, and only passive: physical attack will cause 4% of the maximum damage of the target's magic.
Black cutter
+55 point attack, +30% attack speed. Only passive: physical
attack reduces target by 15, armor lasts 5 seconds (maximum stack 3 times).
Sword
+10 point attack
Smart Cloak
+18% critical strike chance
Doran's Blade
+100 point of life, +10 point attack, +3% life stealing
The last light words
+40 point attack. Only passive: +40% armor penetration.
the Bloodthirster
+60 attack power, +15% life steal, passive effects: each enemy unit gets 1 bonus damage and 0.25% life steal. Up to 40 extra bonus damage and 10% life steal. The extra bonus will disappear with the hero's death.
Pickaxe
+25 point attack
Hextech Gunblade
+60 point attack, +75 point spell strength, +20% life steal, +25% spell, blood sucking. Only initiative: deals 300 magic damage to target heroes and slows their speed by 50% for 3 seconds (release distance: 700). Cooldown 60 seconds.
Blade of wisdom
+40% attack speed, +30 point magic resistance. Only passive: your attack deals 42 additional spell damage. Only passive: your attack increases spell damage by 5 for 5 seconds (stacks up to 4 times).
Elixir of Fortitude
Click to use: increases 140-235 health points (based on hero level) and 10 attacks, lasts 4 minutes. The purchase will be automatically used when the equipment column is full.
Sword of the storm
+45 point attack
Elixir of Agility
Click to use: increases 12-22% attack speed (based on hero level) and critical strike chance by 8% for 4 minutes. The purchase will be automatically used when the equipment column is full.
Avarice Blade
+12% crit chance, only passively: increases 5 gold every 10 seconds.
Holy sword
+60% attack speed is only passive: 100 additional magic damage per fourth attacks. Only initiative: your attack can't be dodged, and gains 30 armor penetration, lasts 8 seconds.
Tiamat
+50 point of attack, +15 points, life /5 seconds, +5 points, mana recovery /5 seconds. Passive: your attack will have splash effects, causing 50% (ranged attacks of 35%) damage around the target.
Blade of corrosion
+25 point magic power, +50% attack speed. Only passive: you do 20 damage to the target by physical attacks, reduce the target's 6 point magic resistance, and stack it up to 4 times.
Dagger
+15% attack speed
Frost Hammer
+700 point of life, +20 point attack, only passive: physical attack will reduce the target 40% (remote attack is 30%) movement speed, lasts 2.5 seconds.
Teeth of Nash
+50% attack speed, +55 point spell strength, +10 mana recovery /5 seconds. Only passive: reduces skill cooldown by 25%.
Recurve bow
+40% attack speed
Sword of evil religion
+350 point mana, +7 mana recovery /5 sec, +20 point attack. Only passive: 2% of your maximum mana is converted to attack. Only passive: your hero will increase 1 of maximum mana per attack (cooldown 3 seconds). Each time you use a skill, your hero will increase the maximum mana cost by 4 (cooldown 3 seconds). Up to 1000 mana bonus.
Force of three phases
+30 point attack power, +30 point spell strength, +30% attack speed, +15% crit chance, +12% movement speed, +250 point life value, +250 point mana value. Only passive: 35% chance to slow the target's movement by 25%, for 2.5 seconds. After casting, the base damage of the next physical attack is increased by 150%.
Brute force
+25 point attack, only passive: reduces 10% skill cooldown and
+15 point armor penetration
Emblem of Valour
+17% life steal, the only aura: the surrounding friendly hero +10 life back /5 seconds.
Halberd of Atama
+45 point armor, +18% critical strike chance. Only passive: Increases your attack power by 2% of your maximum HP
Cloak and Dagger
+20% attack speed, +20% crit chance, +25 point toughness (toughness, reduction, dizziness, deceleration, taunt, fear, trapping, hypnosis, silence, blinding and imprisonment duration, but the effect can not be superimposed)
Berserker Leggings
+25% attack speed, the only passive: to enhance the 2 mobile speed
The lamp of reggae
+23 point attack, +30 point armor, +18% life steal. Only passive: 20% chance to cause 500 additional magic damage to creeps or monsters when attacked. The only initiative: place an invisible guard with 1100 views for 3 minutes and cooldown for 3 minutes.
The net erosion
+225 health, +18 point attack, passive effects: attacks have a 25% chance to reduce target movement speed by 30% for 2.5 seconds.
Heks drink knife
+35 point attack, +30 point magic resistance. Only passive: if you are suffering from a spell damage, your life will be below 30%, and this item will then create a shield that absorbs 300 mana damage for 4 seconds, with a cooldown of 60 seconds.
Aculeus
+40% attack speed, only passive: reduces hero skill cooldown by 10%.
vision of dance
+55% attack speed, +30% crit chance, +15% movement speed
Mystic sword
+10 attack power, the only passive: 5 attacks per layer, 2 of the enemy heroes, and 1 assists. The effect can be stacked 20 layers. When stacking 20 layers, your movement speed is increased by 15%. When the hero dies, the 1/3 of the current layer is lost.
Fanatical
+20% attack speed, +10% crit chance, +8% movement speed.
Death penalty declaration
+18% life steal, +15% crit chance, only passive: your attack will cause the target to receive 4 damage per second, for 8 seconds. Only initiative: causes the target to be seriously injured, reduces the target 50% treatment effect and the life recovery speed, continues for 8 seconds. 20 seconds cooldown.
Combat gloves
+8% critical strike chance
Dream Spirit
+30 attack, +15% crit chance, only passive: +20 armor penetration by 15%, cooldown: 4 seconds only active upgrade 20% movement speed and attack speed by 50%, each melee attack 2 seconds longer duration, maximum duration of 8 seconds, 60 second cooldown.
Infinity Sword
+80 point attack, +25% crit chance. Only passive: Crit damage increased from 200% to 250%.
The furious blade of a demon's Web
+35 point attack, +45 point spell strength. Passiveunique: each
attack or Shifake increases attack speed by 4% and 6 Spellpower, lasts 5 seconds, can stack up to 8 times.
Stark fever
+20% attack speed, the only aura: for nearby friendly heroes to provide 20% of life, steal, 20% attack speed, +30 life /5 seconds, reduce enemy heroes 20 points armor value.
Claws of Mayreder
+15 point attack, +23 point armor. Only passive: physical attack has a 15% chance to deal 500 additional magic damage to creeps or monsters.
Vampire Scepter
+12% life stealing
Bill jiwote Scimitar
+35 attack power +15% life steal only initiative: 150 magic damage to target, and slow target 50%, lasts 3 seconds, range 400, 60 seconds cooldown.
Moving speed class:
Natural power, +76 point magic resistance, +40 life, /5 seconds, +8% movement speed. Only passive: restores 0.35% of your hero's maximum HP every second.
Boots of speed are the only passive ones: move up the 1 level
Quicksilver boots, +25 point magic resistance, +35 point toughness. Only passive: increases movement speed by 2 (toughness, reduction of vertigo, slowing down, taunt, fear, trapping, hypnosis, silence, blinding and confinement duration, but effects are not superimposed)
Mage boots, +20 Spell Penetration, and only passive: increases 2 movement speed
Three phase power, +30 point attack, +30 point magic power, +30% attack speed, +15% crit chance, +12% movement speed, +250 point life value, +250 point mana value. Only passive: 35% chance to slow the target's movement by 25%, for 2.5 seconds. After casting, the base damage of the next physical attack is increased by 150%.
The Berserker armor +25% attack speed, only passive: 2 increased movement speed
Racing boots passiveunique: 2 increased movement speed. Passive special effects: 5 seconds from combat, 5 speed increases.
The disaster of the Lich +350 mana and spell power, +80 +30, +7% speed, magic resistance passiveunique: being a skill, physical attack 100% chance next time will be attached to 100% spell damage strength. This effect has a 2 second cooldown.
Light boots only passive: 3 increased movement speed
Phantom Dance: +55% attack speed, +30% critical strike chance, +15% movement speed
Ninja feet have +25 point armor, +12% dodge chance, and only passive: increases movement speed by 2.
Clear boots only passive: reduces spell cooldown by 15%. Only passive: increases movement speed at 2 levels.
Frenzied +20% attack speed, +10% critical strike chance, and +8% movement speed.
This spirit of the +30 attack, +15% crit chance, only passive: +20 armor penetration by 15%, cooldown: 4 seconds only active upgrade 20% movement speed and attack speed by 50%, each melee attack 2 seconds longer duration, maximum duration of 8 seconds, 60 second cooldown.
Shu Rhea Rhapsody +330 HP, +30 /5, +15 second life return mana /5 seconds. Only passive: cooldown reduced by 15%. Only initiative: friendly friendly move speed increased by 40%, duration of 3 seconds (cooldown 60 seconds).